public override void StartHelp(int num_ent) { if (num_ent <= AllBrains.Length) { Brain = AllBrains[num_ent]; } }
private static bool _alreadyPlayedTheTutorial;//in case they end up in our game twice void Awake() { _introManager = new IntroManager(IntroMessages); _boardManager = new BoardManager(9); _choiceManager = new ChoiceManager(_boardManager); _turnManager = new TurnManager(Players); Brain = AllBrains[0]; UIManager.ChoiceManager = _choiceManager; }