public override void StartHelp(int num_ent)
 {
     if (num_ent <= AllBrains.Length)
     {
         Brain = AllBrains[num_ent];
     }
 }
        private static bool _alreadyPlayedTheTutorial;//in case they end up in our game twice

        void Awake()
        {
            _introManager           = new IntroManager(IntroMessages);
            _boardManager           = new BoardManager(9);
            _choiceManager          = new ChoiceManager(_boardManager);
            _turnManager            = new TurnManager(Players);
            Brain                   = AllBrains[0];
            UIManager.ChoiceManager = _choiceManager;
        }