Esempio n. 1
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 public void TakeFlower(Plant plant)
 {
     Console.WriteLine($"U take the flower and increase a bouquet.\n" +
                       $"Plant will be dried after {plant.lifeBar} moves.\n");
 }
Esempio n. 2
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 public void WillDried(Plant plant)
 {
     Console.WriteLine($"Plant will be dried after {plant.lifeBar} moves.\n");
 }
Esempio n. 3
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 public void Ready(Plant plant)
 {
     Console.WriteLine($"Plant {plant.number} is ready to take.");
 }
Esempio n. 4
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 public void NotGrowYet(Plant plant)
 {
     Console.WriteLine($"Your plant {plant.number} will grow after {plant.readyToTake - plant.counterToGrew} moves.");
 }
Esempio n. 5
0
 public void Wait(Plant plant)
 {
     Console.WriteLine($"Plant {plant.number} will be dried after {plant.lifeBar} moves.\n");
 }