Esempio n. 1
0
 private void Awake()
 {
     _damagedComponent   = GetComponentInParent <DamagedComponent>();
     _ownerCharacterData = _damagedComponent.GetComponent <CharacterData>();
 }
Esempio n. 2
0
 private void Awake()
 {
     _damagedComponent   = GetComponentInParent <DamagedComponent>();
     _ownerCharacterData = gameObject.transform.parent.GetComponent <CharacterData>();
 }