Esempio n. 1
0
 public static void DisableCulling(GL gl10)
 {
     if (GLUtils.enableCulling)
     {
         GLUtils.enableCulling = false;
         gl10.GLDisable(GL.GL_CULL_FACE);
     }
 }
Esempio n. 2
0
 public static void DisablecissorTest(GL gl10)
 {
     if (GLUtils.enablecissorTest)
     {
         GLUtils.enablecissorTest = false;
         gl10.GLDisable(GL.GL_SCISSOR_TEST);
     }
 }
Esempio n. 3
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 public static void DisableBlend(GL gl10)
 {
     if (GLUtils.enableBlend)
     {
         gl10.GLDisable(GL.GL_BLEND);
         GLUtils.enableBlend = false;
     }
 }
Esempio n. 4
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 public static void DisableDepthTest(GL gl10)
 {
     if (GLUtils.enableDepthTest)
     {
         GLUtils.enableDepthTest = false;
         gl10.GLDisable(GL.GL_DEPTH_TEST);
         gl10.GLDepthMask(false);
     }
 }
Esempio n. 5
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 public static void DisableDither(GL gl10)
 {
     if (GLUtils.enableDither)
     {
         GLUtils.enableDither = false;
         gl10.GLDisable(GL.GL_DITHER);
     }
 }
Esempio n. 6
0
 public static void DisableLightning(GL gl10)
 {
     if (GLUtils.enableLightning)
     {
         GLUtils.enableLightning = false;
         gl10.GLDisable(GL.GL_LIGHTING);
     }
 }
Esempio n. 7
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 public static void DisableTextures(GL gl10)
 {
     if (GLUtils.enableTextures)
     {
         GLUtils.enableTextures = false;
         gl10.GLDisable(GL.GL_TEXTURE_2D);
     }
 }