Esempio n. 1
0
    // Use this for initialization
    void Start()
    {
        foreach (InputDevice inputDevice in InputDevice.InstalledDevices)
        {
            if (inputDevice.Name.ToLower().Equals(DeviceName.ToLower()))
            {
                InputDevice = inputDevice;
                break;
            }
        }
        if (InputDevice != null)
        {
            InputDevice.Open();
            InputDevice.StartReceiving(null);
        }
        InputDevice.ControlChange += RecieveControlChange;
        InputDevice.NoteOn        += RecieveNoteOn;

        MAMRibbon           = GameObject.Find("MAMRibbon");
        MAMRibbonController = GameObject.Find("MAMRibbonController").GetComponent <MAMRibbonController>();

        ManualBlackoutQuad = GameObject.Find("ManualBlackoutQuad");

        UserMesh = GameObject.Find("UserMesh");

        Spheres = GameObject.Find("Spheres");

        RaycastSilhouette = GameObject.Find("RaycastSillhouete");

        LineInterrupt = RaycastSilhouette.GetComponent <LineInterrupter.LineInterrupt>();

        TrackerCamera = GameObject.Find("Tracker Camera");
    }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     LineInterrupt      = gameObject.GetComponent <LineInterrupt>();
     TestQuadMeshFilter = GameObject.Find("TestQuad").GetComponent <MeshFilter>();
 }