public MainWindowManager(MainWindow mainWindow)
        {
            this.mainWindow = mainWindow;

            this.normWindVector = new Vector(1.0, 0.0);
            this.windSpeed = 1.0;
            this.damageParams = new Core.DamageParams();
            this.damageParams.Substance = "";
            this.damageParams.SubstanceState = Core.DamageParams.SubstanceStateType.None;
            this.damageParams.Mass = -1.0f;
            this.damageParams.WindVector = normWindVector;
            this.damageParams.Position = new Point(0.0, 0.0);
            this.damageParams.Air = Core.DamageParams.AirType.None;
            this.damageParams.Overflow = Core.DamageParams.OverflowType.None;
            this.damageParams.Temperature = Core.DamageParams.TemperatureType.None;

            this.model = new Model();
        }
Esempio n. 2
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 public void updateDamageParams(Core.DamageParams damageParams)
 {
     this.damageParams = damageParams;
     paramLoader.updateDamageParams(damageParams);
 }
Esempio n. 3
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 public void updateDamageParams(Core.DamageParams damageParams)
 {
     this.damageParams = damageParams;
 }