public MainWindowManager(MainWindow mainWindow) { this.mainWindow = mainWindow; this.normWindVector = new Vector(1.0, 0.0); this.windSpeed = 1.0; this.damageParams = new Core.DamageParams(); this.damageParams.Substance = ""; this.damageParams.SubstanceState = Core.DamageParams.SubstanceStateType.None; this.damageParams.Mass = -1.0f; this.damageParams.WindVector = normWindVector; this.damageParams.Position = new Point(0.0, 0.0); this.damageParams.Air = Core.DamageParams.AirType.None; this.damageParams.Overflow = Core.DamageParams.OverflowType.None; this.damageParams.Temperature = Core.DamageParams.TemperatureType.None; this.model = new Model(); }
public void updateDamageParams(Core.DamageParams damageParams) { this.damageParams = damageParams; paramLoader.updateDamageParams(damageParams); }
public void updateDamageParams(Core.DamageParams damageParams) { this.damageParams = damageParams; }