public v4_s32(reg_s32 x, reg_s32 y, reg_s32 z, reg_s32 w) { ElementType = s32; Elements.Add(x.AssertCast<var>()); Elements.Add(y.AssertCast<var>()); Elements.Add(z.AssertCast<var>()); Elements.Add(w.AssertCast<var>()); }
public v2_s32(reg_s32 x, reg_s32 y) { ElementType = s32; Elements.Add(x.AssertCast<var>()); Elements.Add(y.AssertCast<var>()); }
public static v4_s32 v4(reg_s32 x, reg_s32 y, reg_s32 z, reg_s32 w) { return new v4_s32(x, y, z, w); }
public static v2_s32 v2(reg_s32 x, reg_s32 y) { return new v2_s32(x, y); }
public static v1_s32 v1(reg_s32 x) { return new v1_s32(x); }
public v1_s32(reg_s32 x) { ElementType = s32; Elements.Add(x.AssertCast<var>()); }