Esempio n. 1
0
 public ManagerMap(string mapName, ManagerCamera managerCamera)
 {
     _tiles = new List<TileGraphic>();
     _tileCollisions = new List<TileCollision>();
     _tileEvents = new List<TileEvent>();
     _mapName = mapName;
     _managerCamera = managerCamera;
 }
 public override void LoadContent(Equipment owner, ContentManager content, ManagerMap managerMap, ManagerCamera managerCamera, Entities entities)
 {
     base.LoadContent(owner, content, managerMap, managerCamera,entities);
     AddComponent(new Sprite(ManagerContent.LoadTexture("sword"), 16, 16, new Vector2(0, 0)));
     AddComponent(new Animation(16,16,2,100));
     AddComponent(new Camera(managerCamera));
     GuiTexture = content.Load<Texture2D>("sword_gui");
 }
 public ManagerMap(string mapName, ManagerCamera managerCamera)
 {
     _tiles          = new List <TileGraphic>();
     _tileCollisions = new List <TileCollision>();
     _tileEvents     = new List <TileEvent>();
     _mapName        = mapName;
     _managerCamera  = managerCamera;
 }
Esempio n. 4
0
 public MainForm(ManagerCamera managerCamera)
 {
     InitializeComponent();
     _camera = managerCamera;
     //UpdateCameraPositionText();
     _tileSelectImages = new List<PictureBox>();
     TilePoints = new List<Vector2>();
 }
Esempio n. 5
0
 public Equipment(ContentManager content, ManagerMap managerMap, ManagerCamera managerCamera, Entities entities)
 {
     _items = new List<Item>();
     _content = content;
     _equipedItem = new Dictionary<ItemSlot, Item>();
     _managerMap = managerMap;
     _managerCamera = managerCamera;
     _entities = entities;
 }
Esempio n. 6
0
 public ScreenWorld(ManagerScreen managerScreen)
     : base(managerScreen)
 {
     _managerCamera = new ManagerCamera();
     _managerMap = new ManagerMap("newmap", _managerCamera);
     _entities = new Entities();
     _managerEvents = new ManagerEvents();
     _managerPlayer = new ManagerPlayer();
     //uglyyyyyyy
     FactoryDeathAnimation.Initailize(_managerCamera);
 }
Esempio n. 7
0
 public TileGraphic(int xPos, int yPos, int zPos, List<TileFrame> tileFrames, int animationSpeed, string textureName, ManagerCamera managerCamera)
 {
     XPos = xPos;
     YPos = yPos;
     ZPos = zPos;
     TileFrames = tileFrames;
     AnimationSpeed = animationSpeed;
     TextureName = textureName;
     _animationIndex = 0;
      ManagerCamera = managerCamera;
 }
Esempio n. 8
0
 public ManagerMap(ManagerCamera camera, ManagerMouse managerMouse, MainForm mainForm)
 {
     _managerCamera = camera;
     _managerMouse = managerMouse;
     _tiles = new Manager.ManagerMap("..", camera);
     _tileGridTexture = ManagerContent.LoadTexture("tile_mapeditor");
     _font = ManagerContent.LoadFont("Font_GUI");
     _mainForm = mainForm;
     _mainForm.btnSave.Click += Save;
     _mainForm.LoadMap += LoadMap;
     ManagerInput.FireNewInput += ManagerInputOnFireNewInput;
     ManagerInput.ThrottleInput = true;
 }
Esempio n. 9
0
        public Game1()
            : base()
        {
            _managerInput = new ManagerInput();
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";

            this.graphics.PreferredBackBufferHeight = 128;
            this.graphics.PreferredBackBufferWidth = 160;

            _managerCamera = new ManagerCamera();

            _mainForm = new MainForm(_managerCamera);
            var thread = new Thread(new ThreadStart(new ThreadStart(RunGUI)));
            thread.Start();
        }
 public static void Initailize(ManagerCamera camera)
 {
     _camera = camera;
 }
Esempio n. 11
0
 public Camera(ManagerCamera camera)
 {
     _managerCamera = camera;
 }
Esempio n. 12
0
 public virtual void LoadContent(Equipment owner, ContentManager content, ManagerMap managerMap, ManagerCamera managerCamera, Entities entities)
 {
     Owner = owner;
 }