public KidShooter() { InitializeComponent(); Bitmap b = new Bitmap(Resources.mirilla); this.Cursor = CCursor.CreateCursor(b, b.Height / 2, b.Width / 2); _georgie = new CGeorgie() { Left = 10, Top = 200 }; _menu = new CMenu() { Left = 480, Top = 10 }; _puntuacion = new CPuntuacion() { Left = 5, Top = 10 }; _sangre = new CSangre(); }