public bool Run() { KeyControl keyControl = BattleTaskManager.GetKeyControl(); if (this._isInputPossible && keyControl.GetDown(KeyControl.KeyName.SANKAKU)) { this.Hide(); return(true); } return(false); }
protected override bool Init() { _clsResultModel = BattleTaskManager.GetBattleManager().GetBattleResult(); _clsMapManager = SortieBattleTaskManager.GetMapManager(); _clsInput = BattleTaskManager.GetKeyControl(); _clsState = new StatementMachine(); if (BattleTaskManager.GetRootType() == Generics.BattleRootType.Rebellion) { if (_clsMapManager.IsNextFinal()) { if (_clsResultModel.WinRank == BattleWinRankKinds.B || _clsResultModel.WinRank == BattleWinRankKinds.A || _clsResultModel.WinRank == BattleWinRankKinds.S) { _clsState.AddState(_initThalassocracyProd, _updateThalassocracyProd); } else { _clsState.AddState(_initChkNextCell, _updateChkNextCell); } } else { _clsState.AddState(_initChkNextCell, _updateChkNextCell); } } else if (_clsResultModel.FirstAreaClear && _clsResultModel.FirstClear) { _clsState.AddState(_initThalassocracyProd, _updateThalassocracyProd); } else if (!_clsResultModel.FirstAreaClear && _clsResultModel.FirstClear) { _clsState.AddState(_initMapClearProd, _updateMapClearProd); } else if (!_clsResultModel.FirstClear && _clsResultModel.NewOpenMapIDs.Length > 0) { _clsState.AddState(_initMapOpenProd, _updateMapOpenProd); } else if (_clsResultModel.SPoint > 0) { _clsState.AddState(_initStrategyPointProd, _updateStrategyPointProd); } else if (_clsResultModel.GetAreaRewardItems() != null) { _clsState.AddState(InitShortRewardGet, UpdateShortRewardGet); } else { _clsState.AddState(_initChkNextCell, _updateChkNextCell); } return(true); }
private IEnumerator CreateFlagshipWreck(IObserver <bool> observer) { _prodFlagshipWreck = ProdFlagshipWreck.Instantiate(parent: BattleTaskManager.GetBattleCameras().cutInCamera.transform, prefab: ((Component)BattleTaskManager.GetPrefabFile().prefabProdFlagshipWreck).GetComponent <ProdFlagshipWreck>(), flagShip: BattleTaskManager.GetBattleManager().Ships_f[0], deck: SortieBattleTaskManager.GetMapManager().Deck, input: BattleTaskManager.GetKeyControl(), isBattleCut: false); yield return(new WaitForEndOfFrame()); observer.OnNext(value: true); observer.OnCompleted(); }
protected override bool Init() { BattleManager battleManager = BattleTaskManager.GetBattleManager(); if (battleManager.GetEscapeCandidate() != null) { this._prodEscortShipEvacuation = ProdEscortShipEvacuation.Instantiate((!(this._prefabEscortShipEvacuation != null)) ? PrefabFile.Load <ProdEscortShipEvacuation>(PrefabFileInfos.BattleProdEscortShipEvacuation) : this._prefabEscortShipEvacuation.GetComponent <ProdEscortShipEvacuation>(), BattleTaskManager.GetBattleCameras().cutInCamera.get_transform(), BattleTaskManager.GetKeyControl(), BattleTaskManager.GetBattleManager().GetEscapeCandidate(), false); this._prodEscortShipEvacuation.Init(); this._prodEscortShipEvacuation.Play(new DelDecideAdvancingWithdrawalButton(this.DecideAdvancinsWithDrawalBtn)); } else { if (battleManager.Ships_f[0].DmgStateEnd == DamageState_Battle.Taiha && ShipUtils.HasRepair(battleManager.Ships_f[0])) { BattleTaskManager.ReqPhase(BattlePhase.AdvancingWithdrawalDC); } else { BattleTaskManager.ReqPhase(BattlePhase.AdvancingWithdrawal); } base.ImmediateTermination(); } return(true); }
private IEnumerator PlayReceiveShip() { _clsRewardShips = new Reward_Ship[_listRewardModels.Count]; _clsRewardShips[0] = (Reward_Ship)_listRewardModels[0]; yield return(new WaitForSeconds(0.5f)); _prodReceiveShip = ProdBattleReceiveShip.Instantiate(PrefabFile.Load <ProdBattleReceiveShip>(PrefabFileInfos.CommonProdBattleReceiveShip), BattleTaskManager.GetBattleCameras().cutInCamera.transform, _clsRewardShips[0], 120, BattleTaskManager.GetKeyControl()); yield return(new WaitForSeconds(0.1f)); _prodReceiveShip.Play(delegate { BattleTaskManager.ReqPhase(BattleUtils.NextPhase(BattlePhase.ClearReward)); }); }