public static ProdVeteransReport Instantiate(ProdVeteransReport prefab, Transform parent, BattleResultModel model)
        {
            ProdVeteransReport prodVeteransReport = Object.Instantiate <ProdVeteransReport>(prefab);

            prodVeteransReport.get_transform().set_parent(parent);
            prodVeteransReport.get_transform().localPositionZero();
            prodVeteransReport.get_transform().localScaleOne();
            prodVeteransReport._clsResultModel = model;
            return(prodVeteransReport.VirtualCtor());
        }
        public static ProdVeteransReport Instantiate(ProdVeteransReport prefab, Transform parent, BattleResultModel model)
        {
            ProdVeteransReport prodVeteransReport = UnityEngine.Object.Instantiate(prefab);

            prodVeteransReport.transform.parent = parent;
            prodVeteransReport.transform.localPositionZero();
            prodVeteransReport.transform.localScaleOne();
            prodVeteransReport._clsResultModel = model;
            return(prodVeteransReport.VirtualCtor());
        }