Esempio n. 1
0
        private static void onLoad(EventArgs args)
        {
            Game.PrintChat("Jayce - Sharp by DeTuKs DOnate if you love my assams :)");
            Jayce.setSkillShots();
            try
            {
                Config = new Menu("鏉版柉", "Jayce", true);
                //Orbwalker
                Config.AddSubMenu(new Menu("璧扮爫", "Orbwalker"));
                Jayce.orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalker"));
                //TS
                Menu targetSelectorMenu = new Menu("鐩爣閫夋嫨", "Target Selector");
                SimpleTs.AddToMenu(targetSelectorMenu);
                Config.AddSubMenu(targetSelectorMenu);
                //Combo
                Config.AddSubMenu(new Menu("杩炴嫑璁剧疆", "combo"));
                Config.SubMenu("combo").AddItem(new MenuItem("comboItems", "浣跨敤閫夐」")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("fullDMG", "杩炴嫑")).SetValue(new KeyBind('A', KeyBindType.Press));
                Config.SubMenu("combo").AddItem(new MenuItem("injTarget", "棰勫垽EQ")).SetValue(new KeyBind('G', KeyBindType.Press));


                //Extra
                Config.AddSubMenu(new Menu("鎶€鑳借寖鍥撮€夐」", "drawing"));
                Config.SubMenu("drawing").AddItem(new MenuItem("drawStuff", "Draw on/off")).SetValue(true);

                //Extra
                Config.AddSubMenu(new Menu("瀹氬悜EQ", "extra"));
                Config.SubMenu("extra").AddItem(new MenuItem("shoot", "Shoot manual Q")).SetValue(new KeyBind('T', KeyBindType.Press));

                //Debug
                Config.AddSubMenu(new Menu("Debug", "debug"));
                Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "Debug Target")).SetValue(new KeyBind('N', KeyBindType.Press));
                //Donate
                Config.AddSubMenu(new Menu("Donate", "Donate"));
                Config.SubMenu("debug").AddItem(new MenuItem("domateMe", "PayPal:")).SetValue(true);
                Config.SubMenu("debug").AddItem(new MenuItem("domateMe2", "*****@*****.**")).SetValue(true);
                Config.SubMenu("debug").AddItem(new MenuItem("domateMe3", "Tnx ^.^")).SetValue(true);
                Config.AddSubMenu(new Menu("鍒濊姹夊寲", "by chujian"));

                Config.SubMenu("by chujian").AddItem(new MenuItem("qunhao", "姹夊寲缇わ細386289593"));
                Config.SubMenu("by chujian").AddItem(new MenuItem("qunhao2", "濞冨▋缇わ細13497795"));

                Config.AddToMainMenu();
                Drawing.OnDraw    += onDraw;
                Game.OnGameUpdate += OnGameUpdate;

                GameObject.OnCreate            += OnCreateObject;
                GameObject.OnDelete            += OnDeleteObject;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpell;
            }
            catch
            {
                Game.PrintChat("Oops. Something went wrong with Jayce - Sharp");
            }
        }
Esempio n. 2
0
        private static void onLoad(EventArgs args)
        {
            Game.PrintChat("Jayce - Sharp by DeTuKs DOnate if you love my assams :)");
            Jayce.setSkillShots();
            try
            {
                Config = new Menu("【初见汉化】杰斯", "Jayce", true);
                //Orbwalker
                Config.AddSubMenu(new Menu("走砍", "Orbwalker"));
                Jayce.orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalker"));
                //TS
                Menu targetSelectorMenu = new Menu("目标选择", "Target Selector");
                TargetSelector.AddToMenu(targetSelectorMenu);
                Config.AddSubMenu(targetSelectorMenu);
                //Combo
                Config.AddSubMenu(new Menu("连招设置", "combo"));
                Config.SubMenu("combo").AddItem(new MenuItem("comboItems", "使用选项")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("fullDMG", "连招")).SetValue(new KeyBind('A', KeyBindType.Press));
                Config.SubMenu("combo").AddItem(new MenuItem("injTarget", "预判EQ")).SetValue(new KeyBind('G', KeyBindType.Press));


                //Extra
                Config.AddSubMenu(new Menu("技能范围选项", "drawing"));
                Config.SubMenu("drawing").AddItem(new MenuItem("drawStuff", "Draw on/off")).SetValue(true);

                //Extra
                Config.AddSubMenu(new Menu("定向EQ", "extra"));
                Config.SubMenu("extra").AddItem(new MenuItem("shoot", "Shoot manual Q")).SetValue(new KeyBind('T', KeyBindType.Press));

                //Debug
                Config.AddSubMenu(new Menu("Debug", "debug"));
                Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "Debug Target")).SetValue(new KeyBind('N', KeyBindType.Press));
                //Donate
                Config.AddSubMenu(new Menu("Donate", "Donate"));
                Config.SubMenu("debug").AddItem(new MenuItem("domateMe", "PayPal:")).SetValue(true);
                Config.SubMenu("debug").AddItem(new MenuItem("domateMe2", "*****@*****.**")).SetValue(true);
                Config.SubMenu("debug").AddItem(new MenuItem("domateMe3", "Tnx ^.^")).SetValue(true);
                Config.AddSubMenu(new Menu("初见汉化", "by chujian"));

                Config.SubMenu("by chujian").AddItem(new MenuItem("qunhao", "汉化群:386289593"));
                Config.SubMenu("by chujian").AddItem(new MenuItem("qunhao2", "娃娃群:158994507"));

                Config.AddToMainMenu();
                Drawing.OnDraw    += onDraw;
                Game.OnGameUpdate += OnGameUpdate;

                GameObject.OnCreate            += OnCreateObject;
                GameObject.OnDelete            += OnDeleteObject;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpell;
            }
            catch
            {
                Game.PrintChat("Oops. Something went wrong with Jayce - Sharp");
            }
        }
Esempio n. 3
0
        private static void onLoad(EventArgs args)
        {
            Game.PrintChat("Jayce - Sharp by DeTuKs DOnate if you love my assams :)");
            Jayce.setSkillShots();
            try
            {
                Config = new Menu("Jayce - Sharp", "Jayce", true);
                //Orbwalker
                Config.AddSubMenu(new Menu("Orbwalker", "Orbwalker"));
                Jayce.orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalker"));
                //TS
                Menu targetSelectorMenu = new Menu("Target Selector", "Target Selector");
                SimpleTs.AddToMenu(targetSelectorMenu);
                Config.AddSubMenu(targetSelectorMenu);
                //Combo
                Config.AddSubMenu(new Menu("Combo Sharp", "combo"));
                Config.SubMenu("combo").AddItem(new MenuItem("comboItems", "Use Items")).SetValue(true);
                Config.SubMenu("combo").AddItem(new MenuItem("fullDMG", "Do full damage")).SetValue(new KeyBind('A', KeyBindType.Press));
                Config.SubMenu("combo").AddItem(new MenuItem("injTarget", "Tower Injection")).SetValue(new KeyBind('G', KeyBindType.Press));


                //Extra
                Config.AddSubMenu(new Menu("Drawing Sharp", "drawing"));
                Config.SubMenu("drawing").AddItem(new MenuItem("drawStuff", "Draw on/off")).SetValue(true);

                //Extra
                Config.AddSubMenu(new Menu("Extra Sharp", "extra"));
                Config.SubMenu("extra").AddItem(new MenuItem("shoot", "Shoot manual Q")).SetValue(new KeyBind('T', KeyBindType.Press));

                //Debug
                Config.AddSubMenu(new Menu("Debug", "debug"));
                Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "Debug Target")).SetValue(new KeyBind('N', KeyBindType.Press));
                //Donate
                Config.AddSubMenu(new Menu("Donate", "Donate"));
                Config.SubMenu("debug").AddItem(new MenuItem("domateMe", "PayPal:")).SetValue(true);
                Config.SubMenu("debug").AddItem(new MenuItem("domateMe2", "*****@*****.**")).SetValue(true);
                Config.SubMenu("debug").AddItem(new MenuItem("domateMe3", "Tnx ^.^")).SetValue(true);


                Config.AddToMainMenu();
                Drawing.OnDraw    += onDraw;
                Game.OnGameUpdate += OnGameUpdate;

                GameObject.OnCreate            += OnCreateObject;
                GameObject.OnDelete            += OnDeleteObject;
                Obj_AI_Base.OnProcessSpellCast += OnProcessSpell;
            }
            catch
            {
                Game.PrintChat("Oops. Something went wrong with Jayce - Sharp");
            }
        }