private static void onLoad(EventArgs args) { Game.PrintChat("Jayce - Sharp by DeTuKs DOnate if you love my assams :)"); Jayce.setSkillShots(); try { Config = new Menu("鏉版柉", "Jayce", true); //Orbwalker Config.AddSubMenu(new Menu("璧扮爫", "Orbwalker")); Jayce.orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalker")); //TS Menu targetSelectorMenu = new Menu("鐩爣閫夋嫨", "Target Selector"); SimpleTs.AddToMenu(targetSelectorMenu); Config.AddSubMenu(targetSelectorMenu); //Combo Config.AddSubMenu(new Menu("杩炴嫑璁剧疆", "combo")); Config.SubMenu("combo").AddItem(new MenuItem("comboItems", "浣跨敤閫夐」")).SetValue(true); Config.SubMenu("combo").AddItem(new MenuItem("fullDMG", "杩炴嫑")).SetValue(new KeyBind('A', KeyBindType.Press)); Config.SubMenu("combo").AddItem(new MenuItem("injTarget", "棰勫垽EQ")).SetValue(new KeyBind('G', KeyBindType.Press)); //Extra Config.AddSubMenu(new Menu("鎶€鑳借寖鍥撮€夐」", "drawing")); Config.SubMenu("drawing").AddItem(new MenuItem("drawStuff", "Draw on/off")).SetValue(true); //Extra Config.AddSubMenu(new Menu("瀹氬悜EQ", "extra")); Config.SubMenu("extra").AddItem(new MenuItem("shoot", "Shoot manual Q")).SetValue(new KeyBind('T', KeyBindType.Press)); //Debug Config.AddSubMenu(new Menu("Debug", "debug")); Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "Debug Target")).SetValue(new KeyBind('N', KeyBindType.Press)); //Donate Config.AddSubMenu(new Menu("Donate", "Donate")); Config.SubMenu("debug").AddItem(new MenuItem("domateMe", "PayPal:")).SetValue(true); Config.SubMenu("debug").AddItem(new MenuItem("domateMe2", "*****@*****.**")).SetValue(true); Config.SubMenu("debug").AddItem(new MenuItem("domateMe3", "Tnx ^.^")).SetValue(true); Config.AddSubMenu(new Menu("鍒濊姹夊寲", "by chujian")); Config.SubMenu("by chujian").AddItem(new MenuItem("qunhao", "姹夊寲缇わ細386289593")); Config.SubMenu("by chujian").AddItem(new MenuItem("qunhao2", "濞冨▋缇わ細13497795")); Config.AddToMainMenu(); Drawing.OnDraw += onDraw; Game.OnGameUpdate += OnGameUpdate; GameObject.OnCreate += OnCreateObject; GameObject.OnDelete += OnDeleteObject; Obj_AI_Base.OnProcessSpellCast += OnProcessSpell; } catch { Game.PrintChat("Oops. Something went wrong with Jayce - Sharp"); } }
private static void onLoad(EventArgs args) { Game.PrintChat("Jayce - Sharp by DeTuKs DOnate if you love my assams :)"); Jayce.setSkillShots(); try { Config = new Menu("【初见汉化】杰斯", "Jayce", true); //Orbwalker Config.AddSubMenu(new Menu("走砍", "Orbwalker")); Jayce.orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalker")); //TS Menu targetSelectorMenu = new Menu("目标选择", "Target Selector"); TargetSelector.AddToMenu(targetSelectorMenu); Config.AddSubMenu(targetSelectorMenu); //Combo Config.AddSubMenu(new Menu("连招设置", "combo")); Config.SubMenu("combo").AddItem(new MenuItem("comboItems", "使用选项")).SetValue(true); Config.SubMenu("combo").AddItem(new MenuItem("fullDMG", "连招")).SetValue(new KeyBind('A', KeyBindType.Press)); Config.SubMenu("combo").AddItem(new MenuItem("injTarget", "预判EQ")).SetValue(new KeyBind('G', KeyBindType.Press)); //Extra Config.AddSubMenu(new Menu("技能范围选项", "drawing")); Config.SubMenu("drawing").AddItem(new MenuItem("drawStuff", "Draw on/off")).SetValue(true); //Extra Config.AddSubMenu(new Menu("定向EQ", "extra")); Config.SubMenu("extra").AddItem(new MenuItem("shoot", "Shoot manual Q")).SetValue(new KeyBind('T', KeyBindType.Press)); //Debug Config.AddSubMenu(new Menu("Debug", "debug")); Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "Debug Target")).SetValue(new KeyBind('N', KeyBindType.Press)); //Donate Config.AddSubMenu(new Menu("Donate", "Donate")); Config.SubMenu("debug").AddItem(new MenuItem("domateMe", "PayPal:")).SetValue(true); Config.SubMenu("debug").AddItem(new MenuItem("domateMe2", "*****@*****.**")).SetValue(true); Config.SubMenu("debug").AddItem(new MenuItem("domateMe3", "Tnx ^.^")).SetValue(true); Config.AddSubMenu(new Menu("初见汉化", "by chujian")); Config.SubMenu("by chujian").AddItem(new MenuItem("qunhao", "汉化群:386289593")); Config.SubMenu("by chujian").AddItem(new MenuItem("qunhao2", "娃娃群:158994507")); Config.AddToMainMenu(); Drawing.OnDraw += onDraw; Game.OnGameUpdate += OnGameUpdate; GameObject.OnCreate += OnCreateObject; GameObject.OnDelete += OnDeleteObject; Obj_AI_Base.OnProcessSpellCast += OnProcessSpell; } catch { Game.PrintChat("Oops. Something went wrong with Jayce - Sharp"); } }
private static void onLoad(EventArgs args) { Game.PrintChat("Jayce - Sharp by DeTuKs DOnate if you love my assams :)"); Jayce.setSkillShots(); try { Config = new Menu("Jayce - Sharp", "Jayce", true); //Orbwalker Config.AddSubMenu(new Menu("Orbwalker", "Orbwalker")); Jayce.orbwalker = new Orbwalking.Orbwalker(Config.SubMenu("Orbwalker")); //TS Menu targetSelectorMenu = new Menu("Target Selector", "Target Selector"); SimpleTs.AddToMenu(targetSelectorMenu); Config.AddSubMenu(targetSelectorMenu); //Combo Config.AddSubMenu(new Menu("Combo Sharp", "combo")); Config.SubMenu("combo").AddItem(new MenuItem("comboItems", "Use Items")).SetValue(true); Config.SubMenu("combo").AddItem(new MenuItem("fullDMG", "Do full damage")).SetValue(new KeyBind('A', KeyBindType.Press)); Config.SubMenu("combo").AddItem(new MenuItem("injTarget", "Tower Injection")).SetValue(new KeyBind('G', KeyBindType.Press)); //Extra Config.AddSubMenu(new Menu("Drawing Sharp", "drawing")); Config.SubMenu("drawing").AddItem(new MenuItem("drawStuff", "Draw on/off")).SetValue(true); //Extra Config.AddSubMenu(new Menu("Extra Sharp", "extra")); Config.SubMenu("extra").AddItem(new MenuItem("shoot", "Shoot manual Q")).SetValue(new KeyBind('T', KeyBindType.Press)); //Debug Config.AddSubMenu(new Menu("Debug", "debug")); Config.SubMenu("debug").AddItem(new MenuItem("db_targ", "Debug Target")).SetValue(new KeyBind('N', KeyBindType.Press)); //Donate Config.AddSubMenu(new Menu("Donate", "Donate")); Config.SubMenu("debug").AddItem(new MenuItem("domateMe", "PayPal:")).SetValue(true); Config.SubMenu("debug").AddItem(new MenuItem("domateMe2", "*****@*****.**")).SetValue(true); Config.SubMenu("debug").AddItem(new MenuItem("domateMe3", "Tnx ^.^")).SetValue(true); Config.AddToMainMenu(); Drawing.OnDraw += onDraw; Game.OnGameUpdate += OnGameUpdate; GameObject.OnCreate += OnCreateObject; GameObject.OnDelete += OnDeleteObject; Obj_AI_Base.OnProcessSpellCast += OnProcessSpell; } catch { Game.PrintChat("Oops. Something went wrong with Jayce - Sharp"); } }