Esempio n. 1
0
        static void Main(string[] args)
        {
            Utility.WriteExeDetails();

            Console.WriteLine("Loading skill strings...");
            Utility.LoadSkillStrings(root);

              Console.WriteLine("Loading skills...");
            Utility.LoadSkills(root);

              Console.WriteLine("Loading skill learns...");
              Utility.LoadSkillLearns(root);

              var skill_learns = Utility.SkillLearnIndex.SkillList.Where(n => n.id != 0);

              SkillTreeTemplates outputFile = new SkillTreeTemplates();
            outputFile.skills = new List<SkillTreeTemplate>();

              foreach (var skill in skill_learns) {
              var template = new SkillTreeTemplate();

              template.minLevel = skill.pc_level;
              template.race = skill.skillRace.ToString();
              template.stigma = skill.stigma_display > 0 ? true : false;
              template.autolearn = (bool) skill.autolearn;
              template.name = Utility.SkillStringIndex.GetString(Utility.SkillIndex[skill.skill].desc);
              template.skillLevel = skill.skill_level;
              template.skillId = Utility.SkillIndex[skill.skill].id;
              template.classId = skill.classId;

              outputFile.skills.Add(template);
              }

              string outputPath = Path.Combine(root, @".\output");
              if (!Directory.Exists(outputPath))
                  Directory.CreateDirectory(outputPath);

              var settings = new XmlWriterSettings() {
                  CheckCharacters = false,
                  CloseOutput = false,
                  Indent = true,
                  IndentChars = "\t",
                  NewLineChars = "\n",
                  Encoding = new UTF8Encoding(false)
              };

              try {
                  using (var fs = new FileStream(Path.Combine(outputPath, "skill_tree.xml"), FileMode.Create, FileAccess.Write))
                  using (var writer = XmlWriter.Create(fs, settings)) {
                      XmlSerializer ser = new XmlSerializer(typeof(SkillTreeTemplates));
                      ser.Serialize(writer, outputFile);
                  }
              }
              catch (Exception ex) {
                  Debug.Print(ex.ToString());
              }
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            Utility.WriteExeDetails();

            Console.WriteLine("Loading skill strings...");
            Utility.LoadSkillStrings(root);

            Console.WriteLine("Loading skills...");
            Utility.LoadSkills(root);

            Console.WriteLine("Loading skill learns...");
            Utility.LoadSkillLearns(root);

            var skill_learns = Utility.SkillLearnIndex.SkillList.Where(n => n.id != 0);

            SkillTreeTemplates outputFile = new SkillTreeTemplates();

            outputFile.skills = new List <SkillTreeTemplate>();

            foreach (var skill in skill_learns)
            {
                var template = new SkillTreeTemplate();

                template.minLevel   = skill.pc_level;
                template.race       = skill.skillRace.ToString();
                template.stigma     = skill.stigma_display > 0 ? true : false;
                template.autolearn  = (bool)skill.autolearn;
                template.name       = Utility.SkillStringIndex.GetString(Utility.SkillIndex[skill.skill].desc);
                template.skillLevel = skill.skill_level;
                template.skillId    = Utility.SkillIndex[skill.skill].id;
                template.classId    = skill.classId;

                outputFile.skills.Add(template);
            }

            string outputPath = Path.Combine(root, @".\output");

            if (!Directory.Exists(outputPath))
            {
                Directory.CreateDirectory(outputPath);
            }

            var settings = new XmlWriterSettings()
            {
                CheckCharacters = false,
                CloseOutput     = false,
                Indent          = true,
                IndentChars     = "\t",
                NewLineChars    = "\n",
                Encoding        = new UTF8Encoding(false)
            };

            try {
                using (var fs = new FileStream(Path.Combine(outputPath, "skill_tree.xml"), FileMode.Create, FileAccess.Write))
                    using (var writer = XmlWriter.Create(fs, settings)) {
                        XmlSerializer ser = new XmlSerializer(typeof(SkillTreeTemplates));
                        ser.Serialize(writer, outputFile);
                    }
            }
            catch (Exception ex) {
                Debug.Print(ex.ToString());
            }
        }