Esempio n. 1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     CurrentState = GameStates.MENU;
     
     MainMenu = new MenuState();
     LoadState = new LoadingState();
     PlayState = new PlayingState();
     Editor = new EditorState();
     
     base.Initialize();
 }
Esempio n. 2
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 public void Initialize(PlayingState play, ContentManager content)
 {
     Content = content;
     PlayState = play;
     loadingTexture = Content.Load<Texture2D>("Loading");
 }