Esempio n. 1
0
        /// <summary>
        /// Creates a new instance of <see cref="InteractivityService"/>.
        /// </summary>
        /// <param name="client">Your instance of <see cref="BaseSocketClient"/>.</param>
        /// <param name="config">The configuration to use.  If none is provided <see cref="InteractivityConfig.Default"/> will be used.</param>
        public InteractivityService(BaseSocketClient client, InteractivityConfig config = null)
        {
            Client = client ?? throw new ArgumentNullException(nameof(client));
            config ??= InteractivityConfig.Default;

            RunOnGateway = config.RunOnGateway;

            DefaultTimeout = config.DefaultTimeout;

            if (DefaultTimeout <= TimeSpan.Zero)
            {
                throw new Exception("Timespan cannot be negative or zero");
            }
        }
Esempio n. 2
0
 /// <summary>
 /// Creates a new instance of <see cref="InteractivityService"/>.
 /// </summary>
 /// <param name="client">Your instance of <see cref="DiscordShardedClient"/>.</param>
 /// <param name="config">The configuration to use.</param>
 public InteractivityService(DiscordShardedClient client, InteractivityConfig config = null)
     : this((BaseSocketClient)client, config)
 {
 }