Esempio n. 1
0
        public void StoreArmour(Injuries storedArmour)
        {
            m_StoredArmour = storedArmour;

            m_Outline.enabled = false;

            m_GameManager.SoundManager.PlaySound(m_Source, "ArmorOn_01");
        }
Esempio n. 2
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        protected override void UseTool(Injuries armour)
        {
            base.UseTool(armour);

            m_GameManager.SoundManager.PlaySound(m_GameManager.Anvil.AudioSource, "ToolUse_07");
        }
Esempio n. 3
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        public void RemoveArmour()
        {
            m_StoredArmour = null;

            m_GameManager.SoundManager.PlaySound(m_Source, "ArmorOff_01");
        }
Esempio n. 4
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 protected virtual void UseTool(Injuries armour)
 {
 }