Esempio n. 1
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 public static void DispatchInt(this GlobalDispatcher self, DispatcherEvent key, int arg)
 {
     self.Dispatch <int>(key, arg);
 }
Esempio n. 2
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 public static void DispatchBool(this GlobalDispatcher self, DispatcherEvent key, bool arg)
 {
     self.Dispatch <bool>(key, arg);
 }
Esempio n. 3
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 public static void RemoveListenerInt(this GlobalDispatcher self, DispatcherEvent key, System.Action <int> action)
 {
     self.RemoveListener <int>(key, action);
 }
Esempio n. 4
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 public static void RemoveListenerBool(this GlobalDispatcher self, DispatcherEvent key, System.Action <bool> action)
 {
     self.RemoveListener <bool>(key, action);
 }
Esempio n. 5
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 public static void DispatchVector3(this GlobalDispatcher self, DispatcherEvent key, Vector3 arg)
 {
     self.Dispatch <Vector3>(key, arg);
 }
Esempio n. 6
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 public static void RemoveListenerVector3(this GlobalDispatcher self, DispatcherEvent key, System.Action <Vector3> action)
 {
     self.RemoveListener <Vector3>(key, action);
 }
Esempio n. 7
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 public static void DispatchFloat(this GlobalDispatcher self, DispatcherEvent key, float arg)
 {
     self.Dispatch <float>(key, arg);
 }
Esempio n. 8
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 public static void AddListenerFloat(this GlobalDispatcher self, DispatcherEvent key, System.Action <float> action)
 {
     self.AddListener <float>(key, action);
 }