private void Instance_OnUpdateApplied(Octokit.Release release)
        {
            var result = MessageBox.Show(
                $"You must restart before the update can be completed!\r\n\r\n" +
                $"Would you like to restart now?\r\n" +
                $"Note: The server was saved after downloading this release.",
                "HES Updater",
                MessageBoxButtons.YesNo, MessageBoxIcon.Exclamation);

            if (result == DialogResult.Yes)
            {
                HES.Restart();
            }
            else
            {
                StatusBar.Text = "HES needs to be restarted before you can use the new features!";
            }
        }
 private void server_config_stopserver_Click(object sender, EventArgs e)
 {
     try
     {
         if (ServerInstance.Instance.IsRunning)
         {
             StatusBar.Text = "Server Stopping";
             HES.KeyPressSimulator("/ss");
         }
         else
         {
             StatusBar.Text = "The server is already stopped!";
         }
     }
     catch (Exception)
     {
     }
 }
        private static void Main(string[] args)
        {
            // Setup the handler for closing HES properly and saving
            HES._handler += new HES.EventHandler(HES.Handler);
            HES.SetConsoleCtrlHandler(HES._handler, true);

            // the GUI thread
            Thread uiThread = new Thread(LoadGUI);

            uiThread.SetApartmentState(ApartmentState.STA);
            //uiThread.Start(); Disabled for now!

            Console.Title = String.Format("HELLION EXTENDED SERVER V{0}) - Game Patch Version: {1} ", Version, "0.1.5");

            Console.WriteLine("Hellion Extended Server Initialized.");

            HES program = new HES(args);

            program.Run(args);
        }
        private void server_config_startserver_Click(object sender, EventArgs e)
        {
            try
            {
                CheckForIllegalCrossThreadCalls = false;

                if (!ServerInstance.Instance.IsRunning)
                {
                    StatusBar.Text = "Server Starting";

                    HES.KeyPressSimulator("/s");
                    AddChatLine("Starting Server!");
                }
                else
                {
                    StatusBar.Text = "The server is already started!";
                }
            }
            catch (Exception)
            {
            }
        }
Esempio n. 5
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        public HES(string[] args)
        {
            m_instance = this;

            _handler += new EventHandler(Handler);
            SetConsoleCtrlHandler(_handler, true);

            AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CrashDump.CurrentDomain_UnhandledException);

            LogManager.Configuration = CreateNLogConfiguration();
            new Log();

            mainLogger = LogManager.GetCurrentClassLogger();

            mainLogger.Info($"Git Branch: {ThisAssembly.Git.Branch}");

            if (debugMode)
            {
                mainLogger.Info($"Git Commit: {ThisAssembly.Git.Commit}");
                mainLogger.Info($"Git SHA: {ThisAssembly.Git.Sha}");
            }

            mainLogger.Info("Hellion Extended Server Initializing....");
        }
        public HES(string[] args)
        {
            m_instance = this;

            m_serverInstance = new ServerInstance();
        }
Esempio n. 7
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        private static void Main(string[] args)
        {
            ThisProcess = Process.GetCurrentProcess();

            CommandLineArgs = args;
            Console.Title   = WindowTitle;

            new FolderStructure().Build();

            m_config  = new Config();
            debugMode = m_config.Settings.DebugMode;

            var path = Path.Combine(Environment.CurrentDirectory, "Newtonsoft.Json.dll");

            if (File.Exists(path))
            {
                try
                {
                    var name = AssemblyName.GetAssemblyName(path);

                    if (name.Version < new Version("10.0.0.0"))
                    {
                        using (Stream s = Assembly.GetCallingAssembly().GetManifestResourceStream("HellionExtendedServer.Resources.Newtonsoft.Json.dll"))
                        {
                            byte[] data = new byte[s.Length];
                            s.Read(data, 0, data.Length);

                            File.WriteAllBytes(path, data);
                        }
                    }
                }
                catch (Exception) { }
            }
            else
            {
                try
                {
                    using (Stream s = Assembly.GetCallingAssembly().GetManifestResourceStream("HellionExtendedServer.Resources.Newtonsoft.Json.dll"))
                    {
                        byte[] data = new byte[s.Length];
                        s.Read(data, 0, data.Length);

                        File.WriteAllBytes(path, data);
                    }
                }
                catch (Exception)
                {
                }
            }

            AppDomain.CurrentDomain.AssemblyResolve += (sender, rArgs) =>
            {
                string assemblyName = new AssemblyName(rArgs.Name).Name;
                if (assemblyName.EndsWith(".resources"))
                {
                    return(null);
                }

                string dllName     = assemblyName + ".dll";
                string dllFullPath = Path.Combine(Path.GetFullPath("Hes\\bin"), dllName);

                if (dllName == "Newtonsoft.Json.dll")
                {
                    try
                    {
                        if (new AssemblyName(rArgs.Name).Version < new Version("10.0.0.0"))
                        {
                            using (Stream s = Assembly.GetCallingAssembly().GetManifestResourceStream("HellionExtendedServer.Resources.Newtonsoft.Json.dll"))
                            {
                                byte[] data = new byte[s.Length];
                                s.Read(data, 0, data.Length);

                                File.WriteAllBytes(path, data);
                            }
                            return(Assembly.LoadFrom(path));
                        }
                    }
                    catch (Exception)
                    {
                    }
                }

                if (debugMode)
                {
                    Console.WriteLine($"The assembly '{dllName}' is missing or has been updated. Adding/Updating missing assembly.");
                }

                using (Stream s = Assembly.GetCallingAssembly().GetManifestResourceStream("HellionExtendedServer.Resources." + dllName))
                {
                    byte[] data = new byte[s.Length];
                    s.Read(data, 0, data.Length);

                    File.WriteAllBytes(dllFullPath, data);
                }

                return(Assembly.LoadFrom(dllFullPath));
            };

            // This is for args that should be used before HES loads
            bool noUpdateHes           = false;
            bool noUpdateHellion       = false;
            bool usePrereleaseVersions = false;

            Console.ForegroundColor = ConsoleColor.Green;
            foreach (string arg in args)
            {
                if (arg.Equals("-noupdatehes"))
                {
                    noUpdateHes = true;
                }

                if (arg.Equals("-noupdatehellion"))
                {
                    noUpdateHellion = true;
                }

                if (arg.Equals("-usedevversion"))
                {
                    usePrereleaseVersions = true;
                }
            }

            if (usePrereleaseVersions || Config.Settings.EnableDevelopmentVersion)
            {
                Console.WriteLine("HellionExtendedServer: (Arg: -usedevversion is set) HES Will use Pre-releases versions");
            }

            if (noUpdateHes || !Config.Settings.EnableAutomaticUpdates)
            {
                UpdateManager.EnableAutoUpdates = false;
                Console.WriteLine("HellionExtendedServer: (Arg: -noupdatehes is set or option in HES config is enabled) HES will not be auto-updated.\r\n");
            }

            if (noUpdateHellion || !Config.Settings.EnableHellionAutomaticUpdates)
            {
                SteamCMD.AutoUpdateHellion = false;
                Console.WriteLine("HellionExtendedServer: (Arg: -noupdatehellion is set) Hellion Dedicated will not be auto-updated.");
            }

            Console.ResetColor();

            updateManager = new UpdateManager();

            var program = new HES(args);

            program.Run(args);
        }
Esempio n. 8
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        /// <summary>
        /// This contains the console commands
        /// </summary>
        public void ReadConsoleCommands(string[] commandLineArgs)
        {
            while (true)
            {
                string cmd = Console.ReadLine();

                if (cmd.Length > 1)
                {
                    if (!cmd.StartsWith("/"))
                    {
                        if (Server.Instance != null)
                        {
                            if (Server.IsRunning)
                            {
                                NetworkManager.Instance.MessageAllClients(cmd);
                            }
                        }

                        if (!Server.IsRunning)
                        {
                            Log.Instance.Warn("The Server must be running to message connected clients!");
                        }

                        continue;
                    }

                    string   cmmd = cmd.Split(" ".ToCharArray())[0].Replace("/", "");
                    string[] args = cmd.Split(" ".ToCharArray()).Skip(1).ToArray();

                    //if (ServerInstance.Instance.CommandManager.HandleConsoleCommand(cmmd, args)) continue;

                    string[]      strArray   = Regex.Split(cmd, "^/([a-z]+) (\\([a-zA-Z\\(\\)\\[\\]. ]+\\))|([a-zA-Z\\-]+)");
                    List <string> stringList = new List <string>();
                    int           num        = 1;

                    foreach (string str2 in strArray)
                    {
                        if (str2 != "" && str2 != " ")
                        {
                            stringList.Add(str2);
                        }
                        ++num;
                    }
                    bool flag = false;

                    if (Server.IsRunning && ServerInstance.Instance.CommandManager != null)
                    {
                        ServerInstance.Instance.CommandManager.HandleConsoleCommand(cmmd, args);
                        flag = true;
                    }

                    if (stringList[1] == "help")
                    {
                        HES.PrintHelp();
                        flag = true;
                    }

                    if (stringList[1] == "checkupdate")
                    {
                        updateManager.CheckForUpdates().GetAwaiter().GetResult();
                        flag = true;
                    }

                    if (stringList[1] == "restart")
                    {
                        Restart();
                        flag = true;
                    }

                    if (stringList[1] == "forceupdate")
                    {
                        updateManager.CheckForUpdates(true).GetAwaiter().GetResult();
                        flag = true;
                    }

                    //Different args for /players command to display the count, the full list of players (disconnected and disconnected) and the list of connected players.
                    if (stringList[1] == "players" && stringList.Count > 2 & Server.IsRunning)
                    {
                        if (stringList[2] == "-count")
                        {
                            Console.WriteLine(string.Format(HES.m_localization.Sentences["PlayersConnected"],
                                                            ServerInstance.Instance.Server.NetworkController.CurrentOnlinePlayers(),
                                                            ServerInstance.Instance.Server.MaxPlayers));
                            flag = true;
                        }
                        else if (stringList[2] == "-list")
                        {
                            Console.WriteLine(string.Format("\t-------Pseudo------- | -------SteamId-------"));
                            foreach (var client in NetworkManager.Instance.ClientList)
                            {
                                Console.WriteLine(string.Format("\t {0} \t {1}", client.Value.Player.Name,
                                                                client.Value.Player.SteamId));
                            }
                            flag = true;
                        }
                        else if (stringList[2] == "-all")
                        {
                            Console.WriteLine(string.Format(m_localization.Sentences["AllPlayers"],
                                                            ServerInstance.Instance.Server.AllPlayers.Count));
                            Console.WriteLine(
                                string.Format(
                                    "\t-------Pseudo------- | -------SteamId------- | -------Connected-------"));
                            foreach (var player in ServerInstance.Instance.Server.AllPlayers)
                            {
                                Console.WriteLine(string.Format("\t {0} \t {1} \t {2}", player.Name, player.SteamId,
                                                                NetworkManager.Instance.ClientList.Values.Contains(
                                                                    NetworkManager.Instance.GetClient(player))));
                            }
                            flag = true;
                        }
                        Console.WriteLine();
                    }

                    if (stringList[1] == "save" & Server.IsRunning)
                    {
                        ServerInstance.Instance.Save((stringList.Count > 2 && stringList[2] == "-show"));
                        flag = true;
                    }

                    if (stringList[1] == "msg" && stringList.Count > 2 & Server.IsRunning)
                    {
                        flag = true;
                        var msg = "";
                        if (stringList.Count > 2 && stringList[2].Contains("(") && stringList[2].Contains(")"))
                        {
                            foreach (string str2 in stringList)
                            {
                                if (stringList.IndexOf(str2) > 2)
                                {
                                    msg = msg + str2 + " ";
                                }
                            }
                            if (NetworkManager.Instance.ConnectedPlayer(stringList[3]))
                            {
                                Console.WriteLine("Server > " + stringList[3] + " : " + msg);
                                NetworkManager.Instance.MessageToClient(msg, "Server", stringList[3]);
                            }
                            else
                            {
                                Console.WriteLine(HES.m_localization.Sentences["PlayerNotConnected"]);
                            }
                        }
                        else
                        {
                            Console.WriteLine(HES.m_localization.Sentences["NoPlayerName"]);
                        }
                    }

                    if (stringList[1] == "kick" && stringList.Count > 2 & Server.IsRunning)
                    {
                        flag = true;
                        if (stringList[3].Contains("(") && stringList[3].Contains(")"))
                        {
                            if (NetworkManager.Instance.ConnectedPlayer(stringList[3], out Player player))
                            {
                                try
                                {
                                    player.DiconnectFromNetworkContoller();
                                    Console.WriteLine(string.Format(HES.m_localization.Sentences["PlayerKicked"],
                                                                    (object)player.Name));
                                }
                                catch (Exception ex)
                                {
                                    Log.Instance.Error(ex, "Hellion Extended Server [KICK ERROR] : " + ex.Message);
                                }
                            }
                            else
                            {
                                Console.WriteLine(HES.m_localization.Sentences["PlayerNotConnected"]);
                            }
                        }
                    }

                    if (stringList[1] == "start" || stringList[1] == "s")
                    {
                        if (!Server.IsRunning)
                        {
                            ServerInstance.Instance.Start();
                        }
                        else
                        {
                            Console.WriteLine("The server is already running.");
                        }
                        flag = true;
                    }

                    if (stringList[1] == "stop" || stringList[1] == "ss")
                    {
                        if (Server.IsRunning)
                        {
                            ServerInstance.Instance.Stop();
                        }
                        else
                        {
                            Console.WriteLine("The server is not running");
                        }
                        flag = true;
                    }

                    if (stringList[1] == "opengui")
                    {
                        SetupGUI();
                        flag = true;
                    }

                    if (!flag)
                    {
                        Console.WriteLine(HES.m_localization.Sentences["BadSyntax"]);
                    }
                }
            }
        }