Esempio n. 1
0
//    ansturm/. kampfschrei:/ werft zwei zufällige karten ab.
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
            if (own.own)
            {
                int anz = Math.Min(2, p.playerFirst.owncards.Count);
                p.playerFirst.owncarddraw -= anz;
                p.playerFirst.owncards.RemoveRange(0, anz);
                if (anz >= 1)
                {
                    p.triggerCardsChanged(true);
                }

            }
            else
            {
                int anz = Math.Min(2, p.playerSecond.owncards.Count);
                p.playerSecond.owncarddraw -= anz;
                p.playerSecond.owncards.RemoveRange(0, anz);
                if (anz >= 1)
                {
                    p.triggerCardsChanged(false);
                }
            }


		}
Esempio n. 2
0
        //    Put a random minion from each player's hand into the battlefield.

        public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
        {
            Handmanager.Handcard c = null;
            int sum = 10000;
            foreach (Handmanager.Handcard hc in p.playerFirst.owncards)
            {
                if (hc.card.type == CardDB.cardtype.MOB)
                {
                    int s = hc.card.Health + hc.card.Attack + ((hc.card.tank) ? 1 : 0) + ((hc.card.Shield) ? 1 : 0);
                    if (s < sum)
                    {
                        c = hc;
                        sum = s;
                    }
                }
            }
            if (sum < 9999)
            {
                p.callKid(c.card, p.playerFirst.ownMinions.Count, true);
                p.removeCard(c, true);
                p.triggerCardsChanged(true);
            }


            if (p.playerSecond.owncards.Count >= 2)
            {
                p.callKid(c.card, p.playerSecond.ownMinions.Count, false);
                p.removeCard(c, false);
                p.triggerCardsChanged(false);
            }
        }
Esempio n. 3
0
//    kampfschrei:/ vernichtet alle anderen diener und werft eure hand ab.
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
            p.allMinionsGetDestroyed();
            if (own.own)
            {
                p.playerFirst.owncards.Clear();
                p.triggerCardsChanged(true);
            }
            else
            {
                p.playerSecond.owncarddraw = 0;
                p.playerSecond.owncards.Clear();
                p.triggerCardsChanged(false);
            }
		}
Esempio n. 4
0
//    verursacht $4 schaden. werft eine zufällige karte ab.

		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            int dmg = p.getSpellDamageDamage(4, ownplay);
            p.minionGetDamageOrHeal(target, dmg);
            if (ownplay)
            {
                p.playerFirst.owncarddraw -= Math.Min(1, p.playerFirst.owncards.Count);
                p.playerFirst.owncards.RemoveRange(0, Math.Min(1, p.playerFirst.owncards.Count));
                p.triggerCardsChanged(true);
            }
            else
            {
                p.playerSecond.owncarddraw -= Math.Min(1, p.playerSecond.owncards.Count);
                p.playerSecond.owncards.RemoveRange(0, Math.Min(1, p.playerSecond.owncards.Count));
                p.triggerCardsChanged(true);
            }
		}