void Awake ()
		{
			_rocket = GameObject.FindObjectOfType<RocketControl>();
		}
Esempio n. 2
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		public void WarpOut (Vector2 trajectory, RocketControl rocket)
		{
			rocket.transform.position = this.transform.position;
			rocket.Launch(trajectory);
			GameObject.FindObjectOfType<WormIn>().Reset();
		}
Esempio n. 3
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 void Start()
 {
     rocket = GameObject.FindObjectOfType<RocketControl>();
 }