Esempio n. 1
0
        public override void LoadContent()
        {
            if (content == null)
                content = new ContentManager(ScreenManager.Game.Services, "GravWalker.Content");

            // Create our menu entries.
            MenuEntry campaignGameMenuEntry = new MenuEntry("Let's Go");
            MenuEntry aboutGameMenuEntry = new MenuEntry("Rea");
            MenuEntry optionsMenuEntry = new MenuEntry("OPTIONS");
            MenuEntry exitMenuEntry = new MenuEntry("I'm Out");

            // Hook up menu event handlers.
            campaignGameMenuEntry.Selected += CampaignGameMenuEntrySelected;
            aboutGameMenuEntry.Selected += AboutGameMenuEntrySelected;
            optionsMenuEntry.Selected += OptionsMenuEntrySelected;
            exitMenuEntry.Selected += ExitMenuEntrySelected;

            // Add entries to the menu.
            MenuEntries.Add(campaignGameMenuEntry);
               // MenuEntries.Add(aboutGameMenuEntry);
            //MenuEntries.Add(optionsMenuEntry);
            if (!ScreenManager.IsPhone)
            {
                MenuEntries.Add(exitMenuEntry);
            }

            texLogo = content.Load<Texture2D>("title");
            gameFont = content.Load<SpriteFont>("gamefont");

            base.LoadContent();
        }
Esempio n. 2
0
        public override void LoadContent()
        {
            MenuEntry resumeGameMenuEntry;
            resumeGameMenuEntry = new MenuEntry("Resume");

            MenuEntry optionsMenuEntry = new MenuEntry("Options");
            MenuEntry exitMenuEntry = new MenuEntry("Exit to Title");

            // Hook up menu event handlers.
            resumeGameMenuEntry.Selected += ResumeGameMenuEntrySelected;
            optionsMenuEntry.Selected += OptionsMenuEntrySelected;
            exitMenuEntry.Selected += ExitMenuEntrySelected;

            // Add entries to the menu.
            MenuEntries.Add(resumeGameMenuEntry);
            //MenuEntries.Add(optionsMenuEntry);
            MenuEntries.Add(exitMenuEntry);

            base.LoadContent();
        }
Esempio n. 3
0
 /// <summary>
 /// Allows the screen to create the hit bounds for a particular menu entry.
 /// </summary>
 protected virtual Rectangle GetMenuEntryHitBounds(MenuEntry entry)
 {
     // the hit bounds are the entire width of the screen, and the height of the entry
     // with some additional padding above and below.
     return new Rectangle(
         0,
         (int)entry.Position.Y - menuEntryPadding- 10,
         ScreenManager.GraphicsDevice.Viewport.Width,
         entry.GetHeight(this) + (menuEntryPadding * 2));
 }