/// <summary> /// Store Google details into database through business logic if it is not in database /// </summary> private void InsertGoogle() { string email = googleScript.Get("email").ToString(); string googleId = googleScript.Get("id").ToString(); string googleName = googleScript.Get("google_name").ToString(); bool exist = studentBL.CheckGoogleExist(googleId); if (exist) { GD.Print("gdsgsd"); Global.StudentId = studentBL.GetGoogleStudentId(googleId); Global.StudentName = googleName; Global.GoogleLoggedIn = true; if (studentBL.CheckGoogleExist(googleId)) { GetTree().ChangeScene("res://Presentation/MainMenu/MainMenu.tscn"); } else { GetTree().ChangeScene("res://Presentation/CharSelect/CharSelect.tscn"); } } else { GD.Print("dqweeq"); studentBL.InsertGoogleStudent(googleName, email, googleId); Global.StudentId = studentBL.GetGoogleStudentId(googleId); Global.StudentName = googleName; Global.GoogleLoggedIn = true; GetTree().ChangeScene("res://Presentation/CharSelect/CharSelect.tscn"); } }
/// <summary> /// Store Facebook details into database through business logic if it is not in database /// </summary> private void InsertFb() { string email = fbScript.Get("email").ToString(); string fbId = fbScript.Get("id").ToString(); string fbName = fbScript.Get("fb_name").ToString(); bool exist = studentBL.CheckFacebookExist(fbId); if (exist) { Global.StudentId = studentBL.GetFacebookStudentId(fbId); Global.StudentName = fbName; Global.FbLoggedIn = true; if (studentBL.CheckFacebookCharExist(fbId)) { GetTree().ChangeScene("res://Presentation/MainMenu/MainMenu.tscn"); } else { GetTree().ChangeScene("res://Presentation/CharSelect/CharSelect.tscn"); } } else { studentBL.InsertFacebookStudent(fbName, email, fbId); Global.StudentId = studentBL.GetFacebookStudentId(fbId); Global.StudentName = fbName; Global.FbLoggedIn = true; GetTree().ChangeScene("res://Presentation/CharSelect/CharSelect.tscn"); } }
private Ink.Runtime.InkListItem MakeSharpInkListItem(Godot.Object listItem) { if (!IsInkObjectOfType(listItem, "InkListItem")) { throw new ArgumentException("Expected a 'Godot.Object' of class 'InkListItem'"); } return(new Ink.Runtime.InkListItem( listItem.Get("origin_name") as string, listItem.Get("item_name") as string )); }
public void _OnCoinBodyEnter(Godot.Object body) { if (!_taken && ((string)body.Get("name") == "player")) { ((AnimationPlayer)GetNode("anim")).Play("taken"); _taken = true; } }
public Ink.Runtime.Path MakeSharpInkPath(Godot.Object path) { if (!IsInkObjectOfType(path, "InkPath")) { throw new ArgumentException("Expected a 'Godot.Object' of class 'InkPath'"); } return(new Ink.Runtime.Path((string)path.Get("components_string"))); }
private void Capture() { if (IsInstanceValid(What)) { foreach (var Property in Properties.Keys) { Godot.Collections.Array values = (Godot.Collections.Array)Properties[Property]; values.Add(What.Get(Property)); } } }
public override bool ParseProperty(Godot.Object @object, int type, string path, int hint, string hintText, int usage) { if (@object.Get(path) is WaveProperty) { AddPropertyEditor(path, new WavePropertyEditor()); return(true); } return(false); }
public Ink.Runtime.InkList MakeSharpInkList(Godot.Object list, Ink.Runtime.Story story) { if (!IsInkObjectOfType(list, "InkList")) { throw new ArgumentException("Expected a 'Godot.Object' of class 'InkList'"); } var underlyingDictionary = (Godot.Collections.Dictionary <Godot.Object, int>)list.Get("_dictionary"); var originNames = (Godot.Collections.Array <string>)list.Get("origin_names"); var inkList = new Ink.Runtime.InkList(); inkList.SetInitialOriginNames(originNames.ToList()); foreach (string originName in originNames) { if (story.listDefinitions.TryListGetDefinition(originName, out Ink.Runtime.ListDefinition definition)) { if (!inkList.origins.Contains(definition)) { inkList.origins.Add(definition); } } else { throw new Exception( $"InkList origin could not be found in story when reconstructing list: {originName}" ); } } foreach (KeyValuePair <Godot.Object, int> kv in underlyingDictionary) { inkList[MakeSharpInkListItem(kv.Key)] = kv.Value; } return(inkList); }
public static bool Is(this Object obj, string property) => obj.Get(property) as bool? ?? false;
public static T Get <T>(this Godot.Object obj, string property) => (T)obj.Get(property);