Esempio n. 1
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 public float DistanceTo(Point3f other)
 {
     return((float)Math.Sqrt(
                Math.Pow(X - other.X, 2) +
                Math.Pow(Y - other.Y, 2) +
                Math.Pow(Z - other.Z, 2)));
 }
Esempio n. 2
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 public double DistanceTo(Point3f other)
 {
     return(Math.Sqrt(
                Math.Pow(X - other.X, 2) +
                Math.Pow(Y - other.Y, 2) +
                Math.Pow(Z - other.Z, 2)));
 }
Esempio n. 3
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 public static Vector3d Subtract(Point3f point1, Point3f point2)
 {
     return(new Vector3d(point1.m_x - point2.m_x, point1.m_y - point2.m_y, point1.m_z - point2.m_z));
 }