Esempio n. 1
0
 private void InitMaterialSeq()
 {
     index      = 0;
     seqPos     = GiftSequencePosition.Materials;
     itemImg    = Utilities.GetImgOfMaterial(uniqueGift.Contents.Materials[index]);
     itemString = string.Format("+{0} {1}",
                                gift.Contents.Materials.CountOf(uniqueGift.Contents.Materials[index]),
                                Language.Translate(uniqueGift.Contents.Materials[index].ToString().AddSpaces()));
 }
Esempio n. 2
0
 private void InitProjectileSeq()
 {
     index      = 0;
     seqPos     = GiftSequencePosition.Projectiles;
     itemImg    = Utilities.GetIconOf(uniqueGift.Contents.Projectiles[index]);
     itemString = string.Format("+{0} {1}",
                                gift.Contents.Projectiles.CountOf(uniqueGift.Contents.Projectiles[index]),
                                Language.Translate(uniqueGift.Contents.Projectiles[index].ToString().AddSpaces()));
 }