Esempio n. 1
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 public RaceGen(List<IMythology> mythologies, ILanguage commonTongue)
 {
     CommonTongue = commonTongue;
     Mythologies = mythologies;
     Random = new Random(Guid.NewGuid().GetHashCode());
     Names = new NameGen();
 }
Esempio n. 2
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 public ContinentGen(IWorld world)
 {
     World = world;
     PopulateContinentName();
     Random = new Random(Guid.NewGuid().GetHashCode());
     Names = new NameGen();
 }
Esempio n. 3
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 public PersonGen()
 {
     GeneralWordGen wordGen = new GeneralWordGen();
     Random = new Random(Guid.NewGuid().GetHashCode());
     Names = new NameGen();
     PositiveTraits = wordGen.GetPositiveTraits();
     NegativeTraits = wordGen.GetNegativeTraits();
 }
Esempio n. 4
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 public CivilizationGen()
 {
     Random = new Random(Guid.NewGuid().GetHashCode());
     Names = new NameGen();
 }
Esempio n. 5
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 public WorldGen()
 {
     Names = new NameGen();
 }
 public PopulationCenterGen()
 {
     Random = new Random(Guid.NewGuid().GetHashCode());
     Names = new NameGen();
 }
Esempio n. 7
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 public DeityGen()
 {
     Random = new Random(Guid.NewGuid().GetHashCode());
     Names = new NameGen();
 }