Esempio n. 1
0
        new public void Init()
        {
            origin = new DnaPoint();
            origin.Init(tool);

            Brush = new DnaBrush();
            Brush.Init(tool);

            rx       = ry = tool.GetRandomNumber(0.0, 5.0);
            rotation = 0;
        }
Esempio n. 2
0
        override public void Init()
        {
            origin = new DnaPoint();
            origin.Init(tool);

            Brush = new DnaBrush();
            Brush.Init(tool);

            rx       = ry = tool.GetRandomNumber(0, Settings.ActiveMaxCircleRadius);
            rotation = 0;
        }
Esempio n. 3
0
        public virtual void Init()
        {
            origin = new DnaPoint();
            origin.Init(tool);

            Brush = new DnaBrush();
            Brush.Init(tool);

            rx       = tool.GetRandomNumber(0, Settings.ActiveMaxCircleRadius);
            ry       = tool.GetRandomNumber(0, Settings.ActiveMaxCircleRadius);
            rotation = tool.GetRandomNumber(-99.0, 99.0);
        }
Esempio n. 4
0
        public static DnaPolygon GetRandom(int maxX, int maxY)
        {
            var points = new List <DnaPoint>();

            //int count = Tools.GetRandomNumber(3, 3);
            var origin = DnaPoint.GetRandom(maxX, maxY);

            for (int i = 0; i < Settings.ActivePointsPerPolygonMin; i++)
            {
                int clampedX     = MathUtils.Clamp(origin.X + Tools.GetRandomNumber(-3, 3), 0, maxX);
                int clampedY     = MathUtils.Clamp(origin.Y + Tools.GetRandomNumber(-3, 3), 0, maxY);
                var clampedPoint = new DnaPoint(clampedX, clampedY);

                points.Add(clampedPoint);
            }

            var brush = DnaBrush.GetRandom();

            return(new DnaPolygon(points, brush));
        }
        public static DnaPolygon GetRandom(int maxX, int maxY)
        {
            var points = new List<DnaPoint>();

            //int count = Tools.GetRandomNumber(3, 3);
            var origin = DnaPoint.GetRandom(maxX, maxY);

            for (int i = 0; i < Settings.ActivePointsPerPolygonMin; i++)
            {
                int clampedX = MathUtils.Clamp(origin.X + Tools.GetRandomNumber(-3, 3), 0, maxX);
                int clampedY = MathUtils.Clamp(origin.Y + Tools.GetRandomNumber(-3, 3), 0, maxY);
                var clampedPoint = new DnaPoint(clampedX, clampedY);

                points.Add(clampedPoint);
            }

            var brush = DnaBrush.GetRandom();

            return new DnaPolygon(points, brush);
        }
Esempio n. 6
0
        public void Init()
        {
            Points = new List <DnaPoint>();

            //int count = Tools.GetRandomNumber(3, 3);
            var origin = new DnaPoint();

            origin.Init();

            for (int i = 0; i < Settings.ActivePointsPerPolygonMin; i++)
            {
                var point = new DnaPoint();
                point.X = Math.Min(Math.Max(0, origin.X + Tools.GetRandomNumber(-3, 3)), Tools.MaxWidth);
                point.Y = Math.Min(Math.Max(0, origin.Y + Tools.GetRandomNumber(-3, 3)), Tools.MaxHeight);

                Points.Add(point);
            }

            Brush = new DnaBrush();
            Brush.Init();
        }
Esempio n. 7
0
        private void AddPoint(DnaDrawing drawing)
        {
            if (Points.Count < Settings.ActivePointsPerPolygonMax)
            {
                if (drawing.PointCount < Settings.ActivePointsMax)
                {
                    var newPoint = new DnaPoint();

                    int index = Tools.GetRandomNumber(1, Points.Count - 1);

                    DnaPoint prev = Points[index - 1];
                    DnaPoint next = Points[index];

                    newPoint.X = (prev.X + next.X) / 2;
                    newPoint.Y = (prev.Y + next.Y) / 2;


                    Points.Insert(index, newPoint);

                    drawing.SetDirty();
                }
            }
        }