internal W32GLContext(int[] attributeList,
			W32GLContext share,
			IntPtr gdkDrawable)
        {
            this.attributes = attributeList;
            this.share = share;

            // force .net to load the OpenGL dll :-/
            glFlush();
        }
Esempio n. 2
0
        internal W32GLContext(int[] attributeList,
                              W32GLContext share,
                              IntPtr gdkDrawable)
        {
            this.attributes = attributeList;

            this.share = share;

            // force .net to load the OpenGL dll :-/
            glFlush();
        }