public void InitializePlayer(Brain brain, DevourerController devourer)
    {
        _devourer     = devourer;
        _currentBrain = brain;
        _tempValues   = new float[brain[0]];

        Initialized = true;
    }
Esempio n. 2
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 //Start Method
 private void Start()
 {
     cursorChangerController = this.GetComponent <CursorChangerController>();
     spellEffectController   = this.GetComponent <SpellEffectController>();
     manaController          = this.GetComponent <ManaController>();
     screenShakeController   = this.GetComponent <ScreenShakeController>();
     devourerController      = this.GetComponent <DevourerController>();
     screenFlashController   = this.GetComponent <ScreenFlashController>();
     corruptionController    = this.GetComponent <CorruptionController>();
     environmentController   = this.GetComponent <EnvironmentController>();
     conditionController     = this.GetComponent <ConditionController>();
     grimmoireController     = this.GetComponent <GrimmoireController>();
     enemySpawner            = this.GetComponent <EnemySpawner>();
     soundController         = this.GetComponent <SoundController>();
 }