Esempio n. 1
0
        private void ToGameFromMainMenu()
        {
            SceneController sceneController = GameManager.Instance().sceneController;

            sceneController.LoadScene(SceneController.BaseScenes.Indexes.GAME);
            sceneController.OnSceneLoaded += () =>
                                             GameModeManager.Instance().SetGameState(GameModeManager.GameModeState.IN_GAME);
        }
Esempio n. 2
0
 public virtual void Deactivate()
 {
     GameModeManager.Instance().OnGameStateChangeAction -= GameStateChanged;
 }