Esempio n. 1
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 // Constructor
 public Particle(ScreenParticleSystem system)
 {
     this.system = system;
 }
Esempio n. 2
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 // Add a particle system
 public void AddParticleSystem(Ground.GROUND_TYPE type, ScreenParticleSystem system)
 {
     ParticleSystems.Add(type, system);
     Screen.ScreenParticleSystems.Add(system);
 }