Example #1
0
 // Constructor
 public Particle(ScreenParticleSystem system)
 {
     this.system = system;
 }
Example #2
0
 // Add a particle system
 public void AddParticleSystem(Ground.GROUND_TYPE type, ScreenParticleSystem system)
 {
     ParticleSystems.Add(type, system);
     Screen.ScreenParticleSystems.Add(system);
 }