Esempio n. 1
0
        private void drawingTimer_Tick(object sender, EventArgs e)
        {
            var position = pictureBox1.PointToClient(MousePosition);

            if ((position.X >= 0 && position.Y >= 0 && position.X < pictureBox1.Width && position.Y < pictureBox1.Height) &&
                (position.X != previousPosition.X || position.Y != previousPosition.Y))
            {
                int row    = (int)Math.Round((double)game.Rows / pictureBox1.Height * position.Y);
                int column = (int)Math.Round((double)game.Columns / pictureBox1.Width * position.X);
                game.SetCellState(row, column,
                                  mouseEvent.Button == MouseButtons.Left ? CellState.Alive : CellState.Dead);
                DrawField(game);
            }
        }