public async Task SetGliderDirection(GameModel.GliderDirection direction) { await _jsRuntime.InvokeVoidAsync("interopModel.setGliderDirection", direction); }
public async Task SetGliderMode(bool isGliderMode, GameModel.GliderDirection direction) { await _jsRuntime.InvokeVoidAsync("interopModel.setGliderMode", isGliderMode, direction); }