public async Task SetGliderDirection(GameModel.GliderDirection direction)
 {
     await _jsRuntime.InvokeVoidAsync("interopModel.setGliderDirection", direction);
 }
 public async Task SetGliderMode(bool isGliderMode, GameModel.GliderDirection direction)
 {
     await _jsRuntime.InvokeVoidAsync("interopModel.setGliderMode", isGliderMode, direction);
 }