Esempio n. 1
0
        void SpawnBooster(ItemCD item)
        {
            TurtleLvling lvling = Game4_LvlingStat.GetLvling();

            //spawn Booster

            GameObject obj = GameObject.Instantiate(BoosterPrefabs) as GameObject;

            obj.SetActive(true);
            obj.transform.position = new Vector3(-1.25f + Random.Range(0, 3) * 1.25f, 6, 0);
            obj.transform.parent   = rootParent.transform;
            //Delayed other type cooldown]
            for (int i = 0; i < obsCount; i++)
            {
                obsList[i].Delayed(2.0f);
            }
            starItem.Delayed(2.0f);
            goldStarItem.Delayed(2.0f);

            //reset item CD
            item.SetCooldown(Random.Range(lvling.BoosterLength / 100.0f, lvling.BoosterLength * lvling.RandomNoise / 100.0f));
        }