public RedBatDownMovingState(RedBat redBat, MainStage game) { this.RedBat = redBat; this.game = game; GetSprite = new DownMovingRedBatSprite(); }
public RedBatRightMovingState(RedBat redBat, IEnemyFactory factory) { die = false; this.RedBat = redBat; this.factory = factory; GetSprite = new GeneralSprite(96, 96, 2); }