Esempio n. 1
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 public void SetTexture(string TextureName)
 {
     UnityEngine.UI.UITexture img = uiObj.transform.FindChild("Texture").GetComponent <UnityEngine.UI.UITexture>();
     img.SetTexture(Loader.CreateAssetInfo("texture/" + TextureName + ".bundle"));
 }
Esempio n. 2
0
 public void SetSprite(string spriteName)
 {
     UnityEngine.UI.UISprite img = uiObj.transform.FindChild("sprite").GetComponent <UnityEngine.UI.UISprite>();
     img.SetSprite(spriteName, Loader.CreateAssetInfo("ui/atlas/common.ui"));
 }