/// <summary> /// Try to pick an item contained in player's position and store it in the bag. /// </summary> /// <param name="aBoard">The board where the player is moving.</param> /// <returns><c>true</c>, if there is an item in player's position <c>false</c> otherwise.</returns> public bool PickItem(Board aBoard) { if (!aBoard.ContainsItem(Row, Col)) { return(false); } _bag.InsertaFin(aBoard.PickItem(Row, Col)); return(true); }