Esempio n. 1
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        public double[] CreateInternalGlobalForcesVector()
        {
            double[] F = new double[8];
            double[,] E = CalculateStressStrainMatrix(Properties.YoungMod, 0.30); //needs fixing in poisson v

            for (int i = 0; i < 2; i++)
            {
                for (int j = 0; j < 2; j++)
                {
                    double[] gP = GaussPoints(i, j).Item1;
                    double[] gW = GaussPoints(i, j).Item2;
                    Dictionary <string, double[]> localdN = CalculateShapeFunctionsLocalDerivatives(gP);
                    double[,] J    = CalculateJacobian(localdN);
                    double[,] invJ = CalculateInverseJacobian(J).Item1;
                    double detJ = CalculateInverseJacobian(J).Item2;
                    Dictionary <int, double[]> globaldN = CalculateShapeFunctionsGlobalDerivatives(localdN, invJ);
                    double[,] B = CalculateBMatrix(globaldN);
                    double[] strainVector = CalculateStrainsVector(B);
                    double[] stressVector = CalculateStressVector(E, strainVector);
                    F = VectorOperations.VectorVectorAddition(F, VectorOperations.VectorScalarProductNew(
                                                                  VectorOperations.MatrixVectorProduct(MatrixOperations.Transpose(B), stressVector), detJ * gW[0] * gW[1] * Properties.Thickness));
                }
            }
            return(F);
        }
Esempio n. 2
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        public double[] CreateInternalGlobalForcesVector()
        {
            double ksi1 = ClosestPointProjection();

            if (Math.Abs(ksi1) <= 1.05)
            {
                Tuple <double[, ], double[, ]> positionMatrices = CalculatePositionMatrix(ksi1);
                double[,] aMatrix  = positionMatrices.Item1;
                double[,] daMatrix = positionMatrices.Item2;

                Tuple <double[], double, double[]> surfaceCharacteristics = SurfaceGeometry(daMatrix);
                double   m11  = surfaceCharacteristics.Item2;
                double[] n    = surfaceCharacteristics.Item3;
                double   ksi3 = CalculateNormalGap(aMatrix, n);
                if (ksi3 <= 0)
                {
                    double[,] AT = MatrixOperations.Transpose(aMatrix);
                    double[] AT_n = VectorOperations.MatrixVectorProduct(AT, n);
                    double[] internalGlobalForcesVector = VectorOperations.VectorScalarProductNew(AT_n, PenaltyFactor * ksi3);
                    return(internalGlobalForcesVector);
                }
                else
                {
                    double[] internalGlobalForcesVector = new double[6];
                    return(internalGlobalForcesVector);
                }
            }
            else
            {
                double[] internalGlobalForcesVector = new double[6];
                return(internalGlobalForcesVector);
            }
        }
Esempio n. 3
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        public void SolveNewmark()
        {
            List <double> aConstants = CalculateIntegrationConstantsNewmark();

            double[,] hatStiffnessMatrixNewmark = CalculateHatKMatrixNewmark(aConstants);
            explicitSolution.Add(0, InitialValues.InitialDisplacementVector);
            explicitVelocity.Add(0, InitialValues.InitialVelocityVector);
            explicitAcceleration.Add(0, CalculateInitialAccelerationsNewmark());
            TimeAtEachStep.Add(0, 0.0);
            double[] nextSolution;
            for (int i = 1; i < timeStepsNumber; i++)
            {
                double time = i * timeStep + InitialValues.InitialTime;

                if (ActivateNonLinearSolution == false)
                {
                    double[] hatRVectorNewmark = CalculateHatRVectorNewmark(i, aConstants);
                    nextSolution = LinearSolver.Solve(hatStiffnessMatrixNewmark, hatRVectorNewmark);
                    Console.WriteLine("Solution for Load Step {0} is:", i);
                    VectorOperations.PrintVector(nextSolution);
                }
                else
                {
                    nextSolution = NewtonIterationsNewmark(ExternalForcesVector, i, aConstants);
                    Console.WriteLine("Solution for Load Step {0} is:", i);
                    VectorOperations.PrintVector(nextSolution);
                }
                explicitSolution.Add(i, nextSolution);
                explicitAcceleration.Add(i, CalculateAccelerationNewmark(i, aConstants));
                explicitVelocity.Add(i, CalculateVelocityNewmark(i, aConstants));
                TimeAtEachStep.Add(i, time);
            }
            ExportToFile.ExportExplicitResults(explicitSolution, TimeAtEachStep, 1, 1);
            //ShowToGUI.ShowResults(explicitSolution, TimeAtEachStep, 1, 1);
        }
Esempio n. 4
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        public double[] CreateInternalGlobalForcesVector()
        {
            double[] ksiVector = Project(new double[2]);
            if (Math.Abs(ksiVector[0]) <= 1.05 && ksiVector[1] <= 1.05)
            {
                Tuple <double[, ], double[, ], double[, ]> aMatrices = CalculatePositionMatrix(ksiVector[0], ksiVector[1]);
                List <double[]> dRho = SurfaceVectors(ksiVector[0], ksiVector[1]);
                double[,] m = MetricTensor(dRho);
                double[] n        = NormalVector(m, dRho);
                double[] xUpdated = xUpdatedVector();
                double   ksi3     = CalculatePenetration(n, aMatrices.Item1, xUpdated);

                if (ksi3 <= 0)
                {
                    double[,] AT = MatrixOperations.Transpose(aMatrices.Item1);
                    double[] AT_n = VectorOperations.MatrixVectorProduct(AT, n);
                    double[] internalGlobalForcesVector = VectorOperations.VectorScalarProductNew(AT_n, PenaltyFactor * ksi3);
                    return(internalGlobalForcesVector);
                }
                else
                {
                    return(new double[15]);
                }
            }
            else
            {
                return(new double[15]);
            }
        }
Esempio n. 5
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        public double[] CreateInternalGlobalForcesVector()
        {
            int nodesNumber = Properties.MasterSegmentPolynomialDegree + Properties.SlaveSegmentPolynomialDegree + 2;

            double[] internalGlobalForcesVector = new double[2 * nodesNumber];
            for (int i = 0; i < Properties.IntegrationPoints; i++)
            {
                double ksi2 = GaussPoints(i).Item1;
                double gW   = GaussPoints(i).Item2;
                double ksi1 = Project(0.0, ksi2);
                if (Math.Abs(ksi1) <= 1.05)
                {
                    Tuple <double[, ], double[, ], double[, ], double[, ], double[, ]> positionMatrices = CalculatePositionMatrix(ksi1, ksi2);
                    double[,] aMatrix   = positionMatrices.Item1;
                    double[,] daMatrix  = positionMatrices.Item2;
                    double[,] da2Matrix = positionMatrices.Item3;

                    Tuple <double[], double, double[], double[], double> surfaceCharacteristics = MasterSegmentGeometry(daMatrix, da2Matrix);
                    double[] n    = surfaceCharacteristics.Item3;
                    double   ksi3 = CalculatePenetration(aMatrix, n);
                    if (ksi3 <= 0)
                    {
                        double slaveMetricTensor = SlaveSegmentGeometry(positionMatrices.Item4, positionMatrices.Item5).Item2;
                        double scalar            = Math.Pow(slaveMetricTensor, 0.5) * gW;
                        double[,] AT = MatrixOperations.Transpose(aMatrix);
                        double[] AT_n = VectorOperations.MatrixVectorProduct(AT, n);
                        double[] internalLocalForcesVector = VectorOperations.VectorScalarProductNew(VectorOperations.VectorScalarProductNew(AT_n, PenaltyFactor * ksi3), scalar);
                        internalGlobalForcesVector = VectorOperations.VectorVectorAddition(internalGlobalForcesVector, internalLocalForcesVector);
                    }
                }
            }
            return(internalGlobalForcesVector);
        }
Esempio n. 6
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        public static void CreateContourDataForMatlab(double[] x, double[] y, double[] z, int rows, int columns, string path)
        {
            double[,] xContour = new double[rows, columns];
            double[,] yContour = new double[rows, columns];
            double[,] zContour = new double[rows, columns];

            //int[] arr = Enumerable.Repeat(42, 10000).ToArray();

            //string[] yData = new string[rows];
            //string temp;
            //for (int i = 0; i < rows; i++)
            //{
            //    for (int j = 0; j < columns; j++)
            //    {
            //        yContour[i, j] = y[i *columns+ j];
            //    }
            //}
            xContour = VectorOperations.ConvertVectorToMatrix(x, rows, columns);
            yContour = VectorOperations.ConvertVectorToMatrix(y, rows, columns);
            zContour = VectorOperations.ConvertVectorToMatrix(z, rows, columns);

            //for (int i = 0; i < rows; i++)
            //{
            //    for (int j = 0; j < columns; j++)
            //    {
            //        yData[i] = yData[i] + "\t" + yContour[i, j];
            //    }
            //}
            //File.WriteAllLines(@"C:\Users\Public\Documents\ContourDataY.dat", yData);

            MatrixOperations.PrintMatrixToFile(xContour, path + "xData.dat");
            MatrixOperations.PrintMatrixToFile(yContour, path + "yData.dat");
            MatrixOperations.PrintMatrixToFile(zContour, path + "zData.dat");
        }
Esempio n. 7
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        public double[] CreateInternalGlobalForcesVector()
        {
            double[] fInt = new double[24];
            double[,] E = CalculateStressStrainMatrix(Properties.YoungMod, Properties.PoissonRatio);

            for (int i = 0; i < 2; i++)
            {
                for (int j = 0; j < 2; j++)
                {
                    for (int k = 0; k < 2; k++)
                    {
                        double[] gP = GaussPoints(i, j, k).Item1;
                        double[] gW = GaussPoints(i, j, k).Item2;
                        Dictionary <string, double[]> localdN = CalculateShapeFunctionsLocalDerivatives(gP);
                        double[,] J    = CalculateJacobian(localdN);
                        double[,] invJ = CalculateInverseJacobian(J).Item1;
                        double detJ = CalculateInverseJacobian(J).Item2;
                        Dictionary <int, double[]> globaldN = CalculateShapeFunctionsGlobalDerivatives(localdN, invJ);
                        double[,] B = CalculateBMatrix(globaldN);
                        double[] strainVector = CalculateStrainsVector(B);
                        double[] stressVector = CalculateStressVector(E, strainVector);
                        fInt = VectorOperations.VectorVectorAddition(fInt, VectorOperations.VectorScalarProductNew(
                                                                         VectorOperations.MatrixVectorProduct(MatrixOperations.Transpose(B), stressVector), detJ * gW[0] * gW[1] * gW[2]));
                    }
                }
            }

            //double[,] Kstiff = CreateGlobalStiffnessMatrix();
            //double[] uDisp = DisplacementVector;
            //double[] fInt = VectorOperations.MatrixVectorProduct(Kstiff, uDisp);
            //fInt = VectorOperations.VectorScalarProductNew(fInt, 1.0);
            return(fInt);
        }
Esempio n. 8
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        private double Project(double ksi1Initial)
        {
            int    maxIterations = 1000;
            double tol           = Math.Pow(10.0, -6.0);
            double deltaKsi      = 0.0;
            double ksi           = ksi1Initial;

            double[] xUpdated = NodalXUpdated();
            for (int i = 1; i <= maxIterations; i++)
            {
                Tuple <double[, ], double[, ], double[, ]> aMatrices = CalculatePositionMatrix(ksi);
                //double[] slavePositionVector = new double[] { xUpdated[6], xUpdated[7] };
                double[] masterSlaveRelativeVector = VectorOperations.MatrixVectorProduct(aMatrices.Item1, xUpdated);
                double[] surfaceVector             = VectorOperations.VectorScalarProduct(VectorOperations.MatrixVectorProduct(aMatrices.Item2, xUpdated), -1);
                double[] surfaceVectorDerivative   = VectorOperations.VectorScalarProduct(VectorOperations.MatrixVectorProduct(aMatrices.Item3, xUpdated), -1);

                deltaKsi = CalculateDeltaKsi(masterSlaveRelativeVector, surfaceVector, surfaceVectorDerivative);
                ksi     += deltaKsi;
                if (Math.Abs(deltaKsi) <= tol)
                {
                    break;
                }
            }
            if (Math.Abs(deltaKsi) > tol)
            {
                throw new Exception("CPP not found in current iterations");
            }
            else
            {
                return(ksi);
            }
        }
Esempio n. 9
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        public void RunExample()
        {
            double[,] matrix1 = MatrixOperations.CreateRandomMatrix(2000, 2000);
            double[,] matrix2 = MatrixOperations.CreateRandomMatrix(2000, 2000);
            double[] vector1 = VectorOperations.CreateRandomVector(2000);
            double[,] result1, result2, result1b, result2b;
            double[] result1c, result2c;
            double   result1d, result2d;

            MatrixOperations.ParallelCalculations = false;
            Stopwatch watch1 = Stopwatch.StartNew();

            result1  = MatrixOperations.MatrixAddition(matrix1, matrix2);
            result1b = MatrixOperations.MatrixProduct(matrix1, matrix2);
            result1c = VectorOperations.MatrixVectorProduct(result1b, vector1);
            result1d = VectorOperations.VectorNorm2(result1c);
            long first = watch1.ElapsedMilliseconds;

            MatrixOperations.ParallelCalculations = true;
            Stopwatch watch2 = Stopwatch.StartNew();

            result2  = MatrixOperations.MatrixAddition(matrix1, matrix2);
            result2b = MatrixOperations.MatrixProduct(matrix1, matrix2);
            //result2 = MatrixOperations.TempVariable;
            result2c = VectorOperations.MatrixVectorProduct(result2b, vector1);
            result2d = VectorOperations.VectorNorm2(result2c);
            long second = watch2.ElapsedMilliseconds;

            string timeForCalculations = "Elapsed time for single threaded operation: " + first.ToString() + " -Result is:" + result1d + "\n" + "Elapsed time for multithreaded operation: " + second.ToString() + " -Result is:" + result2d;

            OnTimeElapsed(timeForCalculations);
        }
Esempio n. 10
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        public double[] CreateInternalGlobalForcesVector()
        {
            double penetration = CalculateNormalGap();

            if (penetration <= 0)
            {
                double[,] A  = CalculatePositionMatrix();
                double[,] AT = MatrixOperations.Transpose(A);
                double[] n                    = CalculateNormalUnitVector();
                double[] t                    = CalculateTangentUnitVector();
                double[] AT_n                 = VectorOperations.MatrixVectorProduct(AT, n);
                double[] AT_t                 = VectorOperations.MatrixVectorProduct(AT, t);
                double   ksi                  = CalculateNormalGap();
                double   Tr                   = CalculateTangentialTraction();
                double[] ksi_AT_n             = VectorOperations.VectorScalarProductNew(AT_n, ksi);
                double[] e_ksi_AT_n           = VectorOperations.VectorScalarProductNew(ksi_AT_n, PenaltyFactor);
                double[] Tr_AT_t              = VectorOperations.VectorScalarProductNew(AT_t, Tr);
                double[] internalForcesvector = VectorOperations.VectorVectorAddition(e_ksi_AT_n, Tr_AT_t);
                return(internalForcesvector);
            }
            else
            {
                double[] internalGlobalForcesVector = new double[4];
                return(internalGlobalForcesVector);
            }
        }
Esempio n. 11
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        private Tuple <double[], double, double[], double[], double> MasterSegmentGeometry(double[,] daMatrix, double[,] da2Matrix)
        {
            double Xm1 = Nodes[1].XCoordinate + DisplacementVector[0];
            double Ym1 = Nodes[1].YCoordinate + DisplacementVector[1];
            double Xm2 = Nodes[2].XCoordinate + DisplacementVector[2];
            double Ym2 = Nodes[2].YCoordinate + DisplacementVector[3];
            double Xm3 = Nodes[3].XCoordinate + DisplacementVector[4];
            double Ym3 = Nodes[3].YCoordinate + DisplacementVector[5];
            double Xs  = Nodes[4].XCoordinate + DisplacementVector[6];
            double Ys  = Nodes[4].YCoordinate + DisplacementVector[7];

            double[] xupd                    = new double[] { -Xm1, -Ym1, -Xm2, -Ym2, -Xm3, -Ym3, -Xs, -Ys };
            double[] surfaceVector           = VectorOperations.MatrixVectorProduct(daMatrix, xupd);
            double[] surfaceVectorDerivative = VectorOperations.MatrixVectorProduct(da2Matrix, xupd);

            double detm = VectorOperations.VectorDotProduct(surfaceVector, surfaceVector);
            double m11  = 1.0 / detm;

            double[] vector     = new double[] { -surfaceVector[1], surfaceVector[0] };
            double   scalarCoef = 1.0 / (Math.Sqrt(detm));

            double[] normalUnitVec   = VectorOperations.VectorScalarProductNew(vector, scalarCoef);
            double[] tangentVector   = VectorOperations.VectorScalarProductNew(surfaceVector, scalarCoef);
            double   scalarCoef2     = Math.Pow(m11, 2.0);
            double   curvatureTensor = scalarCoef2 * VectorOperations.VectorDotProduct(surfaceVectorDerivative, normalUnitVec);

            return(new Tuple <double[], double, double[], double[], double>(surfaceVector, m11, normalUnitVec, tangentVector, curvatureTensor));
        }
Esempio n. 12
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 private double[] PCG(double[,] stiffnessMatrix, double[] forceVector)
 {
     double[] solutionVector = new double[forceVector.Length];
     double[,] preconditioner = new double[stiffnessMatrix.GetLength(0), stiffnessMatrix.GetLength(1)];
     for (int i = 0; i < preconditioner.GetLength(0); i++)
     {
         preconditioner[i, i] = 1 / stiffnessMatrix[i, i];
     }
     double[] residual = VectorOperations.VectorVectorSubtraction(
         forceVector,
         VectorOperations.MatrixVectorProduct(stiffnessMatrix, solutionVector)
         );
     double[] preconVector = VectorOperations.MatrixVectorProduct(preconditioner, residual);
     for (int iter = 0; iter < maxIterations; iter++)
     {
         double[] u = VectorOperations.MatrixVectorProduct(stiffnessMatrix, preconVector);
         double   residualDotOld = VectorOperations.VectorDotProduct(residual, preconVector);
         double   alpha          = residualDotOld / VectorOperations.VectorDotProduct(preconVector, u);
         solutionVector = VectorOperations.VectorVectorAddition(solutionVector, VectorOperations.VectorScalarProductNew(preconVector, alpha));
         residual       = VectorOperations.VectorVectorSubtraction(residual, VectorOperations.VectorScalarProductNew(u, alpha));
         if (VectorOperations.VectorDotProduct(residual, residual) < tolerance)
         {
             break;
         }
         double residualDotNew = VectorOperations.VectorDotProduct(residual, VectorOperations.MatrixVectorProduct(preconditioner, residual));
         double beta           = residualDotNew / residualDotOld;
         preconVector = VectorOperations.VectorVectorAddition(
             VectorOperations.MatrixVectorProduct(preconditioner, residual),
             VectorOperations.VectorScalarProductNew(preconVector, beta)
             );
     }
     return(solutionVector);
 }
Esempio n. 13
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        public void SolveExplicit()
        {
            double[,] hatMassMatrix = CalculateHatMMatrix();
            explicitSolution.Add(-1, CalculatePreviousDisplacementVector());
            explicitSolution.Add(0, InitialValues.InitialDisplacementVector);
            explicitAcceleration.Add(0, CalculateInitialAccelerations());
            TimeAtEachStep.Add(-1, -1 * timeStep + InitialValues.InitialTime);
            TimeAtEachStep.Add(0, 0.0);
            double[] nextSolution;
            for (int i = 1; i < timeStepsNumber; i++)
            {
                double time = i * timeStep + InitialValues.InitialTime;

                if (ActivateNonLinearSolution == false)
                {
                    double[] hatRVector = CalculateHatRVector(i);
                    nextSolution = LinearSolver.Solve(hatMassMatrix, hatRVector);
                    Console.WriteLine("Solution for Load Step {0} is:", i);
                    VectorOperations.PrintVector(nextSolution);
                }
                else
                {
                    double[] hatRVector = CalculateHatRVectorNL(i);
                    nextSolution = LinearSolver.Solve(hatMassMatrix, hatRVector);
                    //nextSolution = NewtonIterations(hatRVector);
                    Console.WriteLine("Solution for Load Step {0} is:", i);
                    VectorOperations.PrintVector(nextSolution);
                }
                explicitSolution.Add(i, nextSolution);
                explicitAcceleration.Add(i, CalculateAccelerations());
                TimeAtEachStep.Add(i, time);
            }
            ExportToFile.ExportExplicitResults(explicitSolution, TimeAtEachStep, 1, 1);
        }
Esempio n. 14
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        private double[] LoadControlledNR(double[] forceVector)
        {
            lambda = 1.0 / numberOfLoadSteps;
            double[] incrementDf    = VectorOperations.VectorScalarProductNew(forceVector, lambda);
            double[] solutionVector = new double[forceVector.Length];
            double[] incrementalExternalForcesVector = new double[forceVector.Length];
            double[] tempSolutionVector = new double[solutionVector.Length];
            double[] deltaU             = new double[solutionVector.Length];
            double[] internalForcesTotalVector;
            double[] dU;
            double[] residual;
            double   residualNorm;

            //Assembler.UpdateAccelerations(CalculateAccelerations(InitialValues.InitialAccelerationVector));

            for (int i = 0; i < numberOfLoadSteps; i++)
            {
                incrementalExternalForcesVector = VectorOperations.VectorVectorAddition(incrementalExternalForcesVector, incrementDf);
                Assembler.UpdateDisplacements(solutionVector);

                Assembler.UpdateAccelerations(explicitAcceleration.Values.Last());

                internalForcesTotalVector = Assembler.CreateTotalInternalForcesVector();

                double[,] tangentMatrix = CalculateHatMMatrix();
                dU             = LinearSolver.Solve(tangentMatrix, incrementDf);
                solutionVector = VectorOperations.VectorVectorAddition(solutionVector, dU);

                Assembler.UpdateDisplacements(solutionVector);
                tangentMatrix             = CalculateHatMMatrix();
                internalForcesTotalVector = Assembler.CreateTotalInternalForcesVector();

                residual     = VectorOperations.VectorVectorSubtraction(internalForcesTotalVector, incrementalExternalForcesVector);
                residualNorm = VectorOperations.VectorNorm2(residual);
                int iteration = 0;
                Array.Clear(deltaU, 0, deltaU.Length);
                while (residualNorm > tolerance && iteration < maxIterations)
                {
                    tangentMatrix      = CalculateHatMMatrix();
                    deltaU             = VectorOperations.VectorVectorSubtraction(deltaU, LinearSolver.Solve(tangentMatrix, residual));
                    tempSolutionVector = VectorOperations.VectorVectorAddition(solutionVector, deltaU);
                    Assembler.UpdateDisplacements(tempSolutionVector);

                    //Assembler.UpdateAccelerations(CalculateAccelerations(solutionVector));

                    internalForcesTotalVector = Assembler.CreateTotalInternalForcesVector();
                    residual     = VectorOperations.VectorVectorSubtraction(internalForcesTotalVector, incrementalExternalForcesVector);
                    residualNorm = VectorOperations.VectorNorm2(residual);
                    iteration    = iteration + 1;
                }
                solutionVector = VectorOperations.VectorVectorAddition(solutionVector, deltaU);
                if (iteration >= maxIterations)
                {
                    Console.WriteLine("Newton-Raphson: Solution not converged at current iterations");
                }
            }

            return(solutionVector);
        }
Esempio n. 15
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        private double[] LoadControlledNR(double[] forceVector)
        {
            double[] incrementDf    = VectorOperations.VectorScalarProductNew(forceVector, lambda);
            double[] solutionVector = localSolutionVector;
            double[] incrementalExternalForcesVector = new double[forceVector.Length];
            double[] tempSolutionVector = new double[solutionVector.Length];
            double[] deltaU             = new double[solutionVector.Length];
            double[] internalForcesTotalVector;
            double[] dU;
            double[] residual;
            double   residualNorm;

            for (int i = 0; i < numberOfLoadSteps; i++)
            {
                incrementalExternalForcesVector = VectorOperations.VectorVectorAddition(incrementalExternalForcesVector, incrementDf);
                discretization.UpdateDisplacements(solutionVector);
                internalForcesTotalVector = discretization.CreateTotalInternalForcesVector();
                double[,] stiffnessMatrix = discretization.CreateTotalStiffnessMatrix();
                //OnConvergenceResult("Newton-Raphson: Solution not converged at load step" + i);
                dU             = linearSolver.Solve(stiffnessMatrix, incrementDf);
                solutionVector = VectorOperations.VectorVectorAddition(solutionVector, dU);
                residual       = VectorOperations.VectorVectorSubtraction(internalForcesTotalVector, incrementalExternalForcesVector);
                residualNorm   = VectorOperations.VectorNorm2(residual);
                int iteration = 0;
                Array.Clear(deltaU, 0, deltaU.Length);
                while (residualNorm > Tolerance && iteration < MaxIterations)
                {
                    stiffnessMatrix    = discretization.CreateTotalStiffnessMatrix();
                    deltaU             = VectorOperations.VectorVectorSubtraction(deltaU, linearSolver.Solve(stiffnessMatrix, residual));
                    tempSolutionVector = VectorOperations.VectorVectorAddition(solutionVector, deltaU);
                    discretization.UpdateDisplacements(tempSolutionVector);
                    internalForcesTotalVector = discretization.CreateTotalInternalForcesVector();
                    residual     = VectorOperations.VectorVectorSubtraction(internalForcesTotalVector, incrementalExternalForcesVector);
                    residualNorm = VectorOperations.VectorNorm2(residual);
                    if (residualNorm <= Tolerance)
                    {
                        OnConvergenceResult("Newton-Raphson: Load Step " + i + " - Solution converged at iteration " + iteration + " - Residual Norm = " + residualNorm);
                    }
                    else
                    {
                        OnConvergenceResult("Newton-Raphson: Load Step " + i + " - Solution not converged at iteration " + iteration + " - Residual Norm = " + residualNorm);
                    }
                    iteration = iteration + 1;
                    //(Application.Current.Windows[0] as MainWindow).LogTool.Text = "ok";
                    //OnConvergenceResult("Newton-Raphson: Solution not converged at load step" + iteration);
                }
                InternalForces.Add(i + 1, internalForcesTotalVector);
                solutionVector = VectorOperations.VectorVectorAddition(solutionVector, deltaU);
                Solutions.Add(i + 1, solutionVector);
                if (iteration >= MaxIterations)
                {
                    OnConvergenceResult("Newton-Raphson did not converge at Load Step " + i + ". Exiting solution.");
                    LoadStepConvergence.Add("Solution not converged.");
                    break;
                }
                LoadStepConvergence.Add("Solution converged.");
            }
            return(solutionVector);
        }
Esempio n. 16
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        public static Results RunStaticExample()
        {
            #region Structural
            IAssembly elementsAssembly = CreateAssembly();
            elementsAssembly.CreateElementsAssembly();
            elementsAssembly.ActivateBoundaryConditions = true;
            double[,] globalStiffnessMatrix             = elementsAssembly.CreateTotalStiffnessMatrix();
            int countContactElements = elementsAssembly.CountElementsOfSameType(typeof(ContactNtN2D));
            ShowToGUI.PlotInitialGeometry(elementsAssembly);
            structuralSolution.LinearScheme = new LUFactorization();
            structuralSolution.NonLinearScheme.Tolerance         = 1e-5;
            structuralSolution.ActivateNonLinearSolver           = true;
            structuralSolution.NonLinearScheme.numberOfLoadSteps = 5;

            double[] externalForces3 = externalForcesStructuralVector;
            foreach (var dof in loadedStructuralDOFs)
            {
                externalForces3[dof - 1] = externalStructuralLoad;
            }
            double[] reducedExternalForces3 = BoundaryConditionsImposition.ReducedVector(externalForces3, elementsAssembly.BoundedDOFsVector);
            structuralSolution.AssemblyData = elementsAssembly;
            structuralSolution.Solve(reducedExternalForces3);
            double[] solvector3 = structuralSolution.GetSolution();
            elementsAssembly.UpdateDisplacements(solvector3);
            ShowToGUI.PlotFinalGeometry(elementsAssembly);
            double[] fullSolVector3                          = BoundaryConditionsImposition.CreateFullVectorFromReducedVector(solvector3, elementsAssembly.BoundedDOFsVector);
            Dictionary <int, INode> finalNodes               = Assembly.CalculateFinalNodalCoordinates(elementsAssembly.Nodes, fullSolVector3);
            double[] xFinalNodalCoor                         = Assembly.NodalCoordinatesToVectors(finalNodes).Item1;
            double[] yFinalNodalCoor                         = Assembly.NodalCoordinatesToVectors(finalNodes).Item2;
            Dictionary <int, double[]> allStepsSolutions     = structuralSolution.GetAllStepsSolutions();
            Dictionary <int, double[]> allStepsFullSolutions = new Dictionary <int, double[]>();
            Dictionary <int, Dictionary <int, double[]> > allStepsContactForces = new Dictionary <int, Dictionary <int, double[]> >();
            Dictionary <int, double[]> elementsInternalContactForcesVector;

            for (int i = 1; i <= allStepsSolutions.Count; i++)
            {
                elementsInternalContactForcesVector = new Dictionary <int, double[]>();
                elementsAssembly.UpdateDisplacements(allStepsSolutions[i]);
                elementsInternalContactForcesVector[4] = elementsAssembly.ElementsAssembly[4].CreateInternalGlobalForcesVector();
                allStepsContactForces[i] = elementsInternalContactForcesVector;
                string name = "ContactForce" + i.ToString() + ".dat";
                VectorOperations.PrintVectorToFile(allStepsContactForces.Single(m => m.Key == i).Value.Single(n => n.Key == 4).Value, @"C:\Users\Public\Documents\" + name);
            }

            for (int i = 0; i < allStepsSolutions.Count; i++)
            {
                allStepsFullSolutions.Add(i + 1, BoundaryConditionsImposition.CreateFullVectorFromReducedVector(allStepsSolutions.Single(m => m.Key == i + 1).Value, elementsAssembly.BoundedDOFsVector));
                int    j    = i + 1;
                string name = "solution" + j.ToString() + ".dat";
                VectorOperations.PrintVectorToFile(allStepsFullSolutions.Single(m => m.Key == i + 1).Value, @"C:\Users\Public\Documents\" + name);
            }
            List <double[]> structuralSolutions = new List <double[]>();

            #endregion
            return(new Results()
            {
                NonlinearSolution = structuralSolutions, SelectedDOF = 2, SolutionType = "Nonlinear"
            });
        }
Esempio n. 17
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 private double[] CalculatePreviousDisplacementVector()
 {
     double[] previousDisp = VectorOperations.VectorVectorAddition(
         VectorOperations.VectorVectorSubtraction(InitialValues.InitialDisplacementVector,
                                                  VectorOperations.VectorScalarProductNew(InitialValues.InitialVelocityVector, timeStep)),
         VectorOperations.VectorScalarProductNew(InitialValues.InitialAccelerationVector, a3));
     return(previousDisp);
 }
Esempio n. 18
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        private double CalculatePenetration(double[] normalVector, double[,] aMatrix, double[] xUpdated)
        {
            double ksi3 = VectorOperations.VectorDotProduct(
                xUpdated, VectorOperations.MatrixVectorProduct(
                    MatrixOperations.Transpose(aMatrix), normalVector));

            return(ksi3);
        }
Esempio n. 19
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        private double[] NormalVector(double[,] m, List <double[]> dRho)
        {
            double detm = MetricTensorDet(m);

            double[] drhoBydrho = VectorOperations.VectorCrossProduct(dRho[0], dRho[1]);
            double[] n          = VectorOperations.VectorScalarProductNew(drhoBydrho, 1.0 / (Math.Sqrt(detm)));
            return(n);
        }
Esempio n. 20
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        public double[] CreateInternalGlobalForcesVector()
        {
            double[] intForces;
            double[,] stiff = CreateGlobalStiffnessMatrix();

            intForces = VectorOperations.MatrixVectorProduct(stiff, DisplacementVector);
            intForces = VectorOperations.VectorScalarProductNew(intForces, 1.0);
            return(intForces);
        }
Esempio n. 21
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        private double CalculatePenetration(double[,] aMatrix, double[] n)
        {
            double[,] AT = MatrixOperations.Transpose(aMatrix);
            double[] AT_n      = VectorOperations.MatrixVectorProduct(AT, n);
            double[] xupd      = NodalXUpdated();
            double   normalGap = VectorOperations.VectorDotProduct(xupd, AT_n);

            return(normalGap);
        }
Esempio n. 22
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 private double[,] MainStiffnessPart(double penaltyFactor, double[] normalVector, double[,] aMatrix)
 {
     double[,] nxn    = VectorOperations.VectorVectorTensorProduct(normalVector, normalVector);
     double[,] aT     = MatrixOperations.Transpose(aMatrix);
     double[,] nxna   = MatrixOperations.MatrixProduct(nxn, aMatrix);
     double[,] aTnxna = MatrixOperations.MatrixProduct(aT, nxna);
     double[,] Kmain  = MatrixOperations.ScalarMatrixProductNew(penaltyFactor, aTnxna);
     return(Kmain);
 }
Esempio n. 23
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 private double[,] MetricTensor(List <double[]> dRho)
 {
     double[,] m = new double[2, 2];
     m[0, 0]     = VectorOperations.VectorDotProduct(dRho[0], dRho[0]);
     m[0, 1]     = VectorOperations.VectorDotProduct(dRho[0], dRho[1]);
     m[1, 0]     = VectorOperations.VectorDotProduct(dRho[1], dRho[0]);
     m[1, 1]     = VectorOperations.VectorDotProduct(dRho[1], dRho[1]);
     return(m);
 }
Esempio n. 24
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        private double[] BiCGSTAB(double[,] stiffnessMatrix, double[] forceVector)
        {
            double[] solutionVector = new double[forceVector.Length];

            double[] xVector = new double[forceVector.Length];
            double[] pVector = new double[forceVector.Length];
            double[] vVector = new double[forceVector.Length];

            double[,] K = stiffnessMatrix;

            double[] bVector     = forceVector;
            double[] rVector     = VectorOperations.VectorVectorSubtraction(bVector, VectorOperations.MatrixVectorProduct(K, xVector));
            double[] r0hatVector = rVector;

            double rho0 = 1.0;
            double w    = 1.0;
            double a    = 1.0;
            double rho1 = VectorOperations.VectorDotProduct(r0hatVector, rVector);
            double b;

            double[] sVector;
            double[] tVector;
            int      iters = 100;
            double   converged;

            for (int i = 0; i < iters; i++)
            {
                b       = (rho1 / rho0) * (a / w);
                pVector = VectorOperations.VectorVectorAddition(rVector,
                                                                VectorOperations.VectorScalarProductNew(
                                                                    VectorOperations.VectorVectorSubtraction(pVector,
                                                                                                             VectorOperations.VectorScalarProductNew(vVector, w)), b));
                vVector = VectorOperations.MatrixVectorProduct(K, pVector);
                a       = rho1 / VectorOperations.VectorDotProduct(r0hatVector, vVector);
                sVector = VectorOperations.VectorVectorSubtraction(rVector,
                                                                   VectorOperations.VectorScalarProductNew(vVector, a));
                tVector = VectorOperations.MatrixVectorProduct(K, sVector);
                w       = VectorOperations.VectorDotProduct(tVector, sVector) / VectorOperations.VectorDotProduct(tVector, tVector);
                rho0    = rho1;
                rho1    = -w *VectorOperations.VectorDotProduct(r0hatVector, tVector);

                xVector = VectorOperations.VectorVectorAddition(xVector,
                                                                VectorOperations.VectorScalarProductNew(pVector, a));
                xVector = VectorOperations.VectorVectorAddition(xVector,
                                                                VectorOperations.VectorScalarProductNew(sVector, w));
                rVector = VectorOperations.VectorVectorSubtraction(sVector,
                                                                   VectorOperations.VectorScalarProductNew(tVector, w));
                converged = VectorOperations.VectorNorm2(rVector);
                if (i == iters | converged < 0.00000001)
                {
                    break;
                }
            }
            solutionVector = xVector;
            return(solutionVector);
        }
Esempio n. 25
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        private double CalculateDeltaKsi(double[] masterSlaveRelativeVector, double[] surfaceVector, double[] surfaceVectorDerivative)
        {
            double scalar1 = VectorOperations.VectorDotProduct(surfaceVector, masterSlaveRelativeVector);
            double scalar2 = VectorOperations.VectorDotProduct(surfaceVectorDerivative, masterSlaveRelativeVector) -
                             VectorOperations.VectorDotProduct(surfaceVector, surfaceVector);

            double deltaKsi = -scalar1 / scalar2;

            return(deltaKsi);
        }
Esempio n. 26
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 public void PrintExplicitSolution()
 {
     foreach (KeyValuePair <int, double[]> element in explicitSolution)
     {
         int      step           = element.Key;
         double[] solutionInStep = element.Value;
         Console.WriteLine("Solution for Load Step {0} is:", step);
         VectorOperations.PrintVector(solutionInStep);
     }
 }
Esempio n. 27
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        private double[,] CalculateMainStiffnessPart(double ksi1, double[] n)
        {
            double[,] mainStiffnessMatrix = new double[6, 6];
            double N1 = 1.0 / 2.0 * (1.0 - ksi1);
            double N2 = 1.0 / 2.0 * (1.0 + ksi1);
            Tuple <double[, ], double[, ]> positionMatrices = CalculatePositionMatrix(ksi1);

            double[,] A         = positionMatrices.Item1;
            double[,] nxn       = VectorOperations.VectorVectorTensorProduct(n, n);
            double[,] nxn_A     = MatrixOperations.MatrixProduct(nxn, A);
            double[,] AT_nxn_A  = MatrixOperations.MatrixProduct(MatrixOperations.Transpose(A), nxn_A);
            mainStiffnessMatrix = MatrixOperations.ScalarMatrixProductNew(PenaltyFactor, AT_nxn_A);
            //mainStiffnessMatrix[0, 0] = N1 * N1 * n[0] * n[0] * PenaltyFactor;
            //mainStiffnessMatrix[0, 1] = N1 * N1 * n[0] * n[1] * PenaltyFactor;
            //mainStiffnessMatrix[0, 2] = N1 * N2 * n[0] * n[0] * PenaltyFactor;
            //mainStiffnessMatrix[0, 3] = N1 * N1 * n[0] * n[1] * PenaltyFactor;
            //mainStiffnessMatrix[0, 4] = -N1 * n[0] * n[0] * PenaltyFactor;
            //mainStiffnessMatrix[0, 5] = -N1 * n[0] * n[1] * PenaltyFactor;

            //mainStiffnessMatrix[1, 0] = mainStiffnessMatrix[0, 1];
            //mainStiffnessMatrix[1, 1] = N1 * N1 * n[1] * n[1] * PenaltyFactor;
            //mainStiffnessMatrix[1, 2] = N1 * N2 * n[0] * n[1] * PenaltyFactor;
            //mainStiffnessMatrix[1, 3] = N1 * N2 * n[1] * n[1] * PenaltyFactor;
            //mainStiffnessMatrix[1, 4] = -N1 * n[0] * n[1] * PenaltyFactor;
            //mainStiffnessMatrix[1, 5] = -N1 * n[1] * n[1] * PenaltyFactor;

            //mainStiffnessMatrix[2, 0] = mainStiffnessMatrix[0, 2];
            //mainStiffnessMatrix[2, 1] = mainStiffnessMatrix[1, 2];
            //mainStiffnessMatrix[2, 2] = N2 * N2 * n[0] * n[0] * PenaltyFactor;
            //mainStiffnessMatrix[2, 3] = N2 * N2 * n[0] * n[1] * PenaltyFactor;
            //mainStiffnessMatrix[2, 4] = -N2 * n[0] * n[0] * PenaltyFactor;
            //mainStiffnessMatrix[2, 5] = -N2 * n[0] *n[1] * PenaltyFactor;

            //mainStiffnessMatrix[3, 0] = mainStiffnessMatrix[0, 3];
            //mainStiffnessMatrix[3, 1] = mainStiffnessMatrix[1, 3];
            //mainStiffnessMatrix[3, 2] = mainStiffnessMatrix[2, 3];
            //mainStiffnessMatrix[3, 3] = N2 * N2 * n[1] * n[1] * PenaltyFactor;
            //mainStiffnessMatrix[3, 4] = -N2 * n[0] * n[1] * PenaltyFactor;
            //mainStiffnessMatrix[3, 5] = -N2 * n[1] * n[1] * PenaltyFactor;

            //mainStiffnessMatrix[4, 0] = mainStiffnessMatrix[0, 4];
            //mainStiffnessMatrix[4, 1] = mainStiffnessMatrix[1, 4];
            //mainStiffnessMatrix[4, 2] = mainStiffnessMatrix[2, 4];
            //mainStiffnessMatrix[4, 3] = mainStiffnessMatrix[3, 4];
            //mainStiffnessMatrix[4, 4] = n[0] * n[0] * PenaltyFactor;
            //mainStiffnessMatrix[4, 5] = n[0] * n[1] * PenaltyFactor;

            //mainStiffnessMatrix[5, 0] = mainStiffnessMatrix[0, 5];
            //mainStiffnessMatrix[5, 1] = mainStiffnessMatrix[1, 5];
            //mainStiffnessMatrix[5, 2] = mainStiffnessMatrix[2, 5];
            //mainStiffnessMatrix[5, 3] = mainStiffnessMatrix[3, 5];
            //mainStiffnessMatrix[5, 4] = mainStiffnessMatrix[4, 5];
            //mainStiffnessMatrix[5, 5] = n[1] * n[1] * PenaltyFactor;
            return(mainStiffnessMatrix);
        }
Esempio n. 28
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 private double[,] CalculateTangentialStiffnessMatrixForStick()
 {
     double[] t = CalculateTangentUnitVector();
     double[,] A        = CalculatePositionMatrix();
     double[,] AT       = MatrixOperations.Transpose(A);
     double[,] txt      = VectorOperations.VectorVectorTensorProduct(t, t);
     double[,] txt_A    = MatrixOperations.MatrixProduct(txt, A);
     double[,] AT_txt_A = MatrixOperations.MatrixProduct(AT, txt_A);
     double[,] tangentialStiffnessMatrix = MatrixOperations.ScalarMatrixProductNew(-PenaltyFactor, AT_txt_A);
     return(tangentialStiffnessMatrix);
 }
Esempio n. 29
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 private double[] Calculate_f(List <double[]> dRho, double[,] aMatrix, double[] xUpdated)
 {
     double[] f = new double[2];
     f[0] = VectorOperations.VectorDotProduct(
         dRho[0], VectorOperations.MatrixVectorProduct(
             aMatrix, xUpdated));
     f[1] = VectorOperations.VectorDotProduct(
         dRho[1], VectorOperations.MatrixVectorProduct(
             aMatrix, xUpdated));
     return(f);
 }
Esempio n. 30
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 private double[,] CalculateNormalStiffnessMatrix()
 {
     double[] n = CalculateNormalUnitVector();
     double[,] A        = CalculatePositionMatrix();
     double[,] AT       = MatrixOperations.Transpose(A);
     double[,] nxn      = VectorOperations.VectorVectorTensorProduct(n, n);
     double[,] nxn_A    = MatrixOperations.MatrixProduct(nxn, A);
     double[,] AT_nxn_A = MatrixOperations.MatrixProduct(AT, nxn_A);
     double[,] globalStiffnessMatrix = MatrixOperations.ScalarMatrixProductNew(PenaltyFactor, AT_nxn_A);
     return(globalStiffnessMatrix);
 }