override public Element Optimize()
        {
            OptimizeChildren();

            IWorkshopTree a = ParameterValues[0];
            IWorkshopTree b = ParameterValues[1];

            // Multiply number and number
            if (a is V_Number && b is V_Number)
            {
                return(((V_Number)ParameterValues[0]).Value * ((V_Number)ParameterValues[1]).Value);
            }

            // Multiply vector and number
            if ((a is V_Vector && b is V_Number) || (a is V_Number && b is V_Vector))
            {
                V_Vector vector = a is V_Vector ? (V_Vector)a : (V_Vector)b;
                V_Number number = a is V_Number ? (V_Number)a : (V_Number)b;

                if (vector.ConstantSupported <Models.Vertex>())
                {
                    Models.Vertex vertex = (Models.Vertex)vector.GetConstant();
                    return(new V_Vector(
                               vertex.X * number.Value,
                               vertex.Y * number.Value,
                               vertex.Z * number.Value
                               ));
                }
            }

            return(this);
        }
Esempio n. 2
0
 // CONSTRUCTORS
 /// <summary>
 /// Constructor with parameters.
 /// </summary>
 /// <param name="vertex">Current vertex.</param>
 /// <param name="location">New location.</param>
 /// <exception cref="System.ArgumentNullException">
 /// Thrown when vertex is null.
 /// </exception>
 public ChangeLocation(Models.Vertex vertex, System.Windows.Point location)
 {
     if (vertex != null)
     {
         this.vertex       = vertex;
         this.location     = location;
         this.prevLocation = vertex.Location;
     }
     else
     {
         throw new System.ArgumentNullException("Vertex is null.");
     }
 }
Esempio n. 3
0
 // CONSTRUCTORS
 /// <summary>
 /// Constructor with 3 parameters
 /// </summary>
 /// <param name="baseCanvas">Vertex in which will be added vertex</param>
 /// <param name="target">Added vertex</param>
 /// <param name="workCommandManger">program command manager</param>
 /// <exception cref="System.NullReferenceException">Pentagon, command manager or vertex doesn't exist!</exception>
 public AddVertex(Models.Canvas baseCanvas, Models.Vertex target, Models.UndoRedoManager workCommandManger)
 {
     if (baseCanvas == null)
     {
         throw new System.NullReferenceException("Canvas doesn't exist!");
     }
     if (target == null)
     {
         throw new System.NullReferenceException("Vertex doesn't exist!");
     }
     if (workCommandManger == null)
     {
         throw new System.NullReferenceException("Command manager doesn't exist!");
     }
     this.baseCanvas        = baseCanvas;
     this.target            = target;
     this.workCommandManger = workCommandManger;
 }
 // CONSTRUCTORS
 /// <summary>
 /// Constructor with parameters.
 /// </summary>
 /// <param name="canvas">Current canvas.</param>
 /// <param name="vertex">Current vertex.</param>
 /// <exception cref="System.ArgumentNullException">
 /// Thrown when canvas is null.
 /// </exception>
 /// <exception cref="System.ArgumentNullException">
 /// Thrown when vertex is null.
 /// </exception>
 /// <exception cref="System.ArgumentOutOfRangeException">
 /// Thrown when vertex hasn`t been found in canvas.
 /// </exception>
 public RemoveVertex(Models.Canvas canvas, Models.Vertex vertex)
 {
     if (canvas == null)
     {
         throw new System.ArgumentNullException("Canvas is null.");
     }
     if (vertex == null)
     {
         throw new System.ArgumentNullException("Vertex is null.");
     }
     this.canvas = canvas;
     this.vertex = vertex;
     index       = canvas.IndexOf(vertex);
     if (index == -1)
     {
         throw new System.ArgumentOutOfRangeException("Vertex hasn`t been found.");
     }
 }