public void SendMessage(byte[] message) { // message header var outMessage = new BitStream(); outMessage.WriteUInt32(SequenceOut); SequenceOut++; // write the message outMessage.WriteBytes(message); NetManager.SendPacket(ChannelType, Address, outMessage.Bytes); // log the packet if (ConVar.GetValue <bool>("net_showpackets")) { Log.Write(LogLevel.Debug, "sending {0}b, seq={1}", outMessage.Bytes.Length, SequenceOut); } }