Esempio n. 1
0
 protected virtual void OnDisable()
 {
     StringSubstituter.UnregisterHandler(this);
     #if UNITY_5_4_OR_NEWER
     UnityEngine.SceneManagement.SceneManager.activeSceneChanged -= SceneManager_activeSceneChanged;
     #endif
 }
Esempio n. 2
0
 protected virtual void OnDisable()
 {
     StringSubstituter.UnregisterHandler(this);
 }
        protected virtual void OnDisable()
        {
            cachedFlowcharts.Remove(this);

            StringSubstituter.UnregisterHandler(this);
        }