void scene_OnSelect(object sender, SelectEventArgs e) { setSelection(e.Item as ModelBone); }
void scene_OnSelect(object sender, SelectEventArgs e) { setSelection(e.Item as ModelBone); }
void scene_OnSelect(object sender, SelectEventArgs e) { setSelection(e.Item as ModelBone); }
void scene_OnSelect(object sender, SelectEventArgs e) { setSelection(e.Item as ModelBone); }