Esempio n. 1
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 private void Loot(Point bobberPosition)
 {
     logger.Info($"Right clicking mouse to Loot.");
     Sleep(1000);
     WowProcess.RightClickMouse(logger, bobberPosition);
     Sleep(1000);
 }
Esempio n. 2
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        public void Start()
        {
            biteWatcher.FishingEventHandler = (e) => FishingEventHandler?.Invoke(this, e);

            isEnabled = true;

            DoTenMinuteKey();

            while (isEnabled)
            {
                try
                {
                    logger.Info($"Pressing key {castKey} to Cast.");

                    PressTenMinKeyIfDue();

                    FishingEventHandler?.Invoke(this, new FishingEvent {
                        Action = FishingAction.Cast
                    });
                    WowProcess.PressKey(castKey);

                    Watch(2000);

                    WaitForBite();
                }
                catch (Exception e)
                {
                    logger.Error(e.ToString());
                    Sleep(2000);
                }
            }

            logger.Error("Bot has Stopped.");
        }
Esempio n. 3
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        public MainWindow()
        {
            InitializeComponent();

            ((Logger)FishingBot.logger.Logger).AddAppender(this);

            this.DataContext     = LogEntries = new ObservableCollection <LogEntry>();
            this.pixelClassifier = new PixelClassifier();
            pixelClassifier.SetConfiguration(WowProcess.IsWowClassic());

            this.bobberFinder = new SearchBobberFinder(pixelClassifier);

            var imageProvider = bobberFinder as IImageProvider;

            if (imageProvider != null)
            {
                imageProvider.BitmapEvent += ImageProvider_BitmapEvent;
            }

            this.biteWatcher = new PositionBiteWatcher(strikeValue);

            this.WindowSizeChangedTimer = new Timer {
                AutoReset = false, Interval = 100
            };
            this.WindowSizeChangedTimer.Elapsed += SizeChangedTimer_Elapsed;
            this.CardGrid.SizeChanged           += MainWindow_SizeChanged;
            this.Closing += (s, e) => botThread?.Abort();

            this.KeyChooser.CastKeyChanged += (s, e) =>
            {
                this.Settings.Focus();
                this.bot?.SetCastKey(this.KeyChooser.CastKey);
            };
        }
Esempio n. 4
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        public static void RightClickMouse(ILog logger, System.Drawing.Point position)
        {
            var activeProcess = GetActiveProcess();

            var wowProcess = WowProcess.Get();

            if (wowProcess != null)
            {
                var oldPosition = System.Windows.Forms.Cursor.Position;


                for (int i = 20; i > 0; i--)
                {
                    SetCursorPos(position.X + i, position.Y + i);
                    Thread.Sleep(1);
                }
                Thread.Sleep(100);

                PostMessage(wowProcess.MainWindowHandle, Keys.WM_RBUTTONDOWN, Keys.VK_RMB, 0);
                Thread.Sleep(30 + random.Next(0, 47));
                PostMessage(wowProcess.MainWindowHandle, Keys.WM_RBUTTONUP, Keys.VK_RMB, 0);

                RefocusOnOldScreen(logger, activeProcess, wowProcess, oldPosition);
            }
        }
Esempio n. 5
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        public static Bitmap GetBitmap()
        {
            var wowProcess = WowProcess.Get();

            if (wowProcess == null)
            {
                return(new Bitmap(0, 0));
            }
            var handle = wowProcess.MainWindowHandle;

            var rect = new Rect();

            GetWindowRect(handle, ref rect);
            var bounds = new Rectangle(rect.Left, rect.Top, rect.Right - rect.Left, rect.Bottom - rect.Top);

            wowWindowdBounds = bounds;
            var result = new Bitmap(bounds.Width / 2, (bounds.Height / 2));

            using (var graphics = Graphics.FromImage(result))
            {
                graphics.CopyFromScreen(new Point(bounds.Left + bounds.Width / 4, bounds.Top + bounds.Height / 4), Point.Empty, bounds.Size);
            }

            return(result);


            //var bmpScreen = new Bitmap(Screen.PrimaryScreen.Bounds.Width / 2, (Screen.PrimaryScreen.Bounds.Height / 2)-100);
            //var graphics = Graphics.FromImage(bmpScreen);
            //graphics.CopyFromScreen(Screen.PrimaryScreen.Bounds.Width / 4, Screen.PrimaryScreen.Bounds.Height / 4, 0, 0, bmpScreen.Size);
            //graphics.Dispose();
            //return bmpScreen;
        }
Esempio n. 6
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 public static void applyLure(ConsoleKey rodKey, ConsoleKey lureKey)
 {
     logger.Info($"Applying lure with key {lureKey} on rod key {rodKey}.");
     WowProcess.PressKey(lureKey);
     Thread.Sleep(250);
     WowProcess.PressKey(rodKey);
     // Wait for the lure to be applied
     // We also need longer sleep for re-applying to be not too soon
     Thread.Sleep(15000);
 }
Esempio n. 7
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        public static void RightClickMouse()
        {
            var activeProcess = GetActiveProcess();
            var wowProcess    = WowProcess.Get();

            var oldPosition = System.Windows.Forms.Cursor.Position;

            PostMessage(wowProcess.MainWindowHandle, Keys.WM_RBUTTONDOWN, Keys.VK_RMB, 0);
            Thread.Sleep(30 + random.Next(0, 47));
            PostMessage(wowProcess.MainWindowHandle, Keys.WM_RBUTTONUP, Keys.VK_RMB, 0);
        }
Esempio n. 8
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        /// <summary>
        /// Ten minute key can do anything you want e.g.
        /// Macro to apply a lure:
        /// /use Bright Baubles
        /// /use 16
        ///
        /// Or a macro to delete junk:
        /// /run for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n and (strfind(n,"Raw R") or strfind(n,"Raw Spot") or strfind(n,"Raw Glo") or strfind(n,"roup")) then PickupContainerItem(b,s) DeleteCursorItem() end end end
        /// </summary>
        private void DoTenMinuteKey()
        {
            StartTime = DateTime.Now;
            logger.Info($"Pressing key {tenMinKey} to run a macro.");

            FishingEventHandler?.Invoke(this, new FishingEvent {
                Action = FishingAction.Cast
            });

            foreach (var key in tenMinKey)
            {
                WowProcess.PressKey(key);
            }
        }
Esempio n. 9
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        public static void RightClickMouse(ILog logger, System.Drawing.Point position)
        {
            var activeProcess = GetActiveProcess();
            var wowProcess    = WowProcess.Get();

            var oldPosition = System.Windows.Forms.Cursor.Position;

            System.Windows.Forms.Cursor.Position = position;
            PostMessage(wowProcess.MainWindowHandle, Keys.WM_RBUTTONDOWN, Keys.VK_RMB, 0);
            Thread.Sleep(30 + random.Next(0, 47));
            PostMessage(wowProcess.MainWindowHandle, Keys.WM_RBUTTONUP, Keys.VK_RMB, 0);

            RefocusOnOldScreen(logger, activeProcess, wowProcess, oldPosition);
        }
Esempio n. 10
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        public static void RightClickMouse_LiamCooper(ILog logger, System.Drawing.Point position)
        {
            var activeProcess = GetActiveProcess();
            var wowProcess    = WowProcess.Get();

            if (wowProcess != null)
            {
                var oldPosition = System.Windows.Forms.Cursor.Position;

                System.Windows.Forms.Cursor.Position = position;
                mouse_event((int)MouseEventFlags.RightDown, position.X, position.Y, 0, 0);
                Thread.Sleep(30 + random.Next(0, 47));
                mouse_event((int)MouseEventFlags.RightUp, position.X, position.Y, 0, 0);
                RefocusOnOldScreen(logger, activeProcess, wowProcess, oldPosition);
            }
        }
Esempio n. 11
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        private void PressTenMinKey()
        {
            if ((DateTime.Now - StartTime).TotalMinutes > 10 && tenMinKey.Count > 0)
            {
                StartTime = DateTime.Now;
                logger.Info($"Pressing key {tenMinKey} to run a macro.");

                FishingEventHandler?.Invoke(this, new FishingEvent {
                    Action = FishingAction.Cast
                });

                foreach (var key in tenMinKey)
                {
                    WowProcess.PressKey(key);
                }
            }
        }
Esempio n. 12
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        /// <summary>
        /// Ten minute key can do anything you want e.g.
        /// Macro to apply a lure:
        /// /use Bright Baubles
        /// /use 16
        ///
        /// Or a macro to delete junk:
        /// /run for b=0,4 do for s=1,GetContainerNumSlots(b) do local n=GetContainerItemLink(b,s) if n and (strfind(n,"Raw R") or strfind(n,"Raw Spot") or strfind(n,"Raw Glo") or strfind(n,"roup")) then PickupContainerItem(b,s) DeleteCursorItem() end end end
        /// </summary>
        private void DoTenMinuteKey()
        {
            StartTime = DateTime.Now;

            if (tenMinKey.Count == 0)
            {
                logger.Info($"Ten Minute Key:  No keys defined in tenMinKey, so nothing to do (Define in call to FishingBot constructor).");
            }

            FishingEventHandler?.Invoke(this, new FishingEvent {
                Action = FishingAction.Cast
            });

            foreach (var key in tenMinKey)
            {
                logger.Info($"Ten Minute Key: Pressing key {key} to run a macro, delete junk fish or apply a lure etc.");
                WowProcess.PressKey(key);
            }
        }
Esempio n. 13
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        private void Play_Click(object sender, RoutedEventArgs e)
        {
            if (bot == null)
            {
                WowProcess.PressKey(ConsoleKey.Spacebar);
                System.Threading.Thread.Sleep(1500);

                SetButtonStates(false);
                botThread = new System.Threading.Thread(new System.Threading.ThreadStart(this.BotThread));
                botThread.Start();

                // Hide cards after 10 minutes
                var timer = new Timer {
                    Interval = 1000 * 60 * 10, AutoReset = false
                };
                timer.Elapsed += (s, ev) => this.Dispatch(() => this.LogFlipper.IsFlipped = this.GraphFlipper.IsFlipped = true);
                timer.Start();
            }
        }