Esempio n. 1
0
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     sprite      = new MovingSprite(Content.Load <Texture2D>("WhitePixel"), new Vector2(GraphicsDevice.Viewport.Width / 2, GraphicsDevice.Viewport.Height / 2), Color.White);
     //sprite.Position = Vector2.Zero;
     sprite.Scale = new Vector2(300 * GraphicsDevice.Viewport.Height / 1440f, 300 * GraphicsDevice.Viewport.Height / 1440f);
     sprite.SetCenterOrigin();
     spriteGrowSpeed    = 2;
     font               = Content.Load <SpriteFont>("Font");
     rColorChange       = 1;
     gColorChange       = 1;
     bColorChange       = 1;
     sprite.Color       = new Color(100, 255, 255);
     spriteSpeed        = Vector2.Zero;
     particles          = new List <ParticleSprite>();
     generateSpriteTime = TimeSpan.FromMilliseconds(20);
 }
 public ParticleGenerator(MovingSprite sprite)
 {
 }