public static void Arrow(Vector3 position, Vector3 direction, Color color, float duration = 0f, bool depthTest = true) { Debug.DrawRay(position, direction, color, duration, depthTest); DebugDraw.Cone(position + direction, -direction * 0.333f, color, 15f, duration, depthTest); }
public static void Cone(Vector3 position, float angle = 45f, float duration = 0f, bool depthTest = true) { DebugDraw.Cone(position, Vector3.up, Color.white, angle, duration, depthTest); }