Esempio n. 1
0
 public override void OnLoad(ConfigNode node)
 {
     if (HighLogic.LoadedScene == GameScenes.FLIGHT)
     {
         sm = new RecyclerFSM(this);
         sm.Load(node);
     }
     Deactivate();
 }
Esempio n. 2
0
 public override void OnLoad(ConfigNode node)
 {
     if (CompatibilityChecker.IsWin64())
     {
         Events["Activate"].active   = false;
         Events["Deactivate"].active = false;
         return;
     }
     if (HighLogic.LoadedScene == GameScenes.FLIGHT)
     {
         sm = new RecyclerFSM(this);
     }
     Deactivate();
 }
 public override void OnLoad(ConfigNode node)
 {
     if (HighLogic.LoadedScene == GameScenes.FLIGHT) {
     sm = new RecyclerFSM (this);
     sm.Load (node);
     }
     Deactivate ();
 }
 public override void OnLoad(ConfigNode node)
 {
     if (CompatibilityChecker.IsWin64 ()) {
     Events["Activate"].active = false;
     Events["Deactivate"].active = false;
     return;
     }
     if (HighLogic.LoadedScene == GameScenes.FLIGHT) {
     sm = new RecyclerFSM (this);
     }
     Deactivate ();
 }